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Migrate hashes.md to project.json.
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3 files changed

+40
-624
lines changed

3 files changed

+40
-624
lines changed

lu_hashes.md

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This file was deleted.

project.json

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{
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"$schema": "https://raw.githubusercontent.com/atampy25/quickentity-editor-next/main/src/lib/project-schema.json",
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"customPaths": []
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"customPaths": [
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"[assembly:/_pro/scenes/missions/marrakesh/lighting_overrides_python.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/marrakesh/lighting_overrides_python.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/hawk/lighting_overrides_hawk.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/hawk/lighting_overrides_hawk.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/salty/mission_seagull/lighting_overrides_seagull.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/salty/mission_seagull/lighting_overrides_seagull.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/caged/mission_falcon/lighting_overrides_falcon.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/caged/mission_falcon/lighting_overrides_falcon.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/sheep/lighting_overrides_sheep.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/sheep/lighting_overrides_sheep.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/miami/lighting_overrides_flamingo.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/miami/lighting_overrides_flamingo.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/colombia/lighting_overrides_hippo.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/colombia/lighting_overrides_hippo.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/mumbai/lighting_overrides_mongoose.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/mumbai/lighting_overrides_mongoose.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/skunk/lighting_overrides_skunk.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/skunk/lighting_overrides_skunk.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/theark/lighting_overrides_magpie.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/theark/lighting_overrides_magpie.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/greedy/mission_raccoon/lighting_overrides_raccoon.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/greedy/mission_raccoon/lighting_overrides_raccoon.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/opulent/mission_stingray/lighting_overrides_stingray.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/opulent/mission_stingray/lighting_overrides_stingray.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/ancestral/lighting_overrides_bulldog.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/ancestral/lighting_overrides_bulldog.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/edgy/mission_fox/lighting_overrides_fox.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/edgy/mission_fox/lighting_overrides_fox.brick].pc_entityblueprint",
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"[assembly:/_pro/effects/textures/lut/lut_edgy_cinematic.texture?/diffuse_a.tex](ascolormap).pc_tex",
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"[assembly:/_pro/scenes/missions/wet/lighting_overrides_rat.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/wet/lighting_overrides_rat.brick].pc_entityblueprint",
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"[assembly:/_pro/effects/textures/lut/lut_wet_cinematic.texture?/diffuse_a.tex](ascolormap).pc_tex",
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"[assembly:/_pro/scenes/missions/elegant/lighting_overrides_llama.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/elegant/lighting_overrides_llama.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/trapped/lighting_overrides_wolverine.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/trapped/lighting_overrides_wolverine.brick].pc_entityblueprint",
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"[assembly:/_pro/scenes/missions/rocky/lighting_overrides_dugong.brick].pc_entitytype",
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"[assembly:/_pro/scenes/missions/rocky/lighting_overrides_dugong.brick].pc_entityblueprint"
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]
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}

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