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MetalAudioShaders.podspec
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25 lines (19 loc) · 1.13 KB
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Pod::Spec.new do |s|
s.name = 'MetalAudioShaders'
s.version = '0.1.3'
s.summary = 'MAS'
s.description = "MPS like shaders for audio processing. Spectrogram. Conv1d"
s.homepage = 'https://github.com/techpro-studio/MetalAudioShaders'
s.license = { :type => 'MIT', :file => 'LICENSE' }
s.author = { 'Oleksii Moiseenko' => 'oleksiimoiseenko@gmail.com' }
s.source = { :git => 'https://github.com/techpro-studio/MetalAudioShaders.git', :tag => s.version }
s.requires_arc = true
s.ios.deployment_target = '11.0'
s.osx.deployment_target = '10.13'
s.source_files = 'MetalAudioShaders/**/*.{h,m,metal}'
s.exclude_files = "MetalAudioShaders/*.plist"
s.ios.pod_target_xcconfig = { 'METAL_LIBRARY_OUTPUT_DIR' => '${TARGET_BUILD_DIR}/MetalAudioShaders.bundle/' }
s.osx.pod_target_xcconfig = { 'METAL_LIBRARY_OUTPUT_DIR' => '${TARGET_BUILD_DIR}/MetalAudioShaders.bundle/Contents/Resources/' }
s.resource_bundle = { 'MetalAudioShaders' => ['MetalAudioShaders/CocoaPodsBundledResourcePlaceholder'] }
s.weak_frameworks = 'MetalPerformanceShaders', 'Metal'
end