@@ -12,9 +12,33 @@ rasterizer features:
1212- Simple clipping
1313- Back-face culling
1414- 3d models: Cube, Teapot, and Cow
15- - Adding 3d models to scene with custom postion, rotation, and scale
15+ - Adding 3d models to scene with custom postion, rotation, and scale (via code)
1616- Texture mapping of Cube model only
1717- FPS controls
1818renders 15-100~ fps on average (depends on scene and rendering method)
1919
2020# Demo
21+ ### Cube Wireframe and Texture Mapped Rendering with position and rotation applied to cubes, FPS controls, and simple clipping
22+ #### <i >Rendering with texture is kinda buggy</i >
23+ <div >
24+ <img src =" https://github.com/tenick/sdlRasterizer/blob/master/gitResources/rasterizerDemo1.gif " width =" 410 " height =" 410 " />
25+ <img src =" https://github.com/tenick/sdlRasterizer/blob/master/gitResources/rasterizerDemo6.gif " width =" 410 " height =" 410 " />
26+ </div >
27+
28+ ### Cow Wireframe and Shaded Rendering
29+
30+ <div >
31+ <img src =" https://github.com/tenick/sdlRasterizer/blob/master/gitResources/rasterizerDemo2.gif " width =" 410 " height =" 410 " />
32+ <img src =" https://github.com/tenick/sdlRasterizer/blob/master/gitResources/rasterizerDemo4.gif " width =" 410 " height =" 410 " />
33+ </div >
34+
35+ ### Teapot Wireframe and Shaded Rendering
36+
37+ <div >
38+ <img src =" https://github.com/tenick/sdlRasterizer/blob/master/gitResources/rasterizerDemo3.gif " width =" 410 " height =" 410 " />
39+ <img src =" https://github.com/tenick/sdlRasterizer/blob/master/gitResources/rasterizerDemo5.gif " width =" 410 " height =" 410 " />
40+ </div >
41+
42+ ## Rendering of simple scene with shading
43+ #### <i >Rendering with texture is kinda buggy</i >
44+ ![ rasterizerDemo] ( https://github.com/tenick/sdlRasterizer/blob/master/gitResources/rasterizerDemo7.gif )
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