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mesh_viewer.py
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77 lines (66 loc) · 3.07 KB
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# Copyright 2020 The TensorFlow Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
"""Helper class for viewing 3D meshes in Colab demos.
"""
from __future__ import absolute_import
from __future__ import division
from __future__ import print_function
from typing import Any, Dict
import numpy as np
from tensorflow_graphics.notebooks import threejs_visualization
SEGMENTATION_COLORMAP = np.array(
((165, 242, 12), (89, 12, 89), (165, 89, 165), (242, 242, 165),
(242, 165, 12), (89, 12, 12), (165, 12, 12), (165, 89, 242), (12, 12, 165),
(165, 12, 89), (12, 89, 89), (165, 165, 89), (89, 242, 12), (12, 89, 165),
(242, 242, 89), (165, 165, 165)),
dtype=np.float32) / 255.0
class Viewer(object):
"""A ThreeJS based viewer class for viewing 3D meshes."""
def _mesh_from_data(self, data: Dict[str, Any]) -> Dict[str, Any]:
"""Creates a dictionary of ThreeJS mesh objects from numpy data."""
if 'vertices' not in data or 'faces' not in data:
raise ValueError('Mesh Data must contain vertices and faces')
vertices = np.asarray(data['vertices'])
faces = np.asarray(data['faces'])
material = self.context.THREE.MeshLambertMaterial.new_object({
'color': 0xfffacd,
'vertexColors': self.context.THREE.NoColors,
'side': self.context.THREE.DoubleSide,
})
mesh = {'vertices': vertices, 'faces': faces}
if 'vertex_colors' in data:
mesh['vertex_colors'] = np.asarray(data['vertex_colors'])
material = self.context.THREE.MeshLambertMaterial.new_object({
'color': 0xfffacd,
'vertexColors': self.context.THREE.VertexColors,
'side': self.context.THREE.DoubleSide,
})
mesh['material'] = material
return mesh
def __init__(self, source_mesh_data: Dict[str, Any]):
context = threejs_visualization.build_context()
self.context = context
light1 = context.THREE.PointLight.new_object(0x808080)
light1.position.set(10., 10., 10.)
light2 = context.THREE.AmbientLight.new_object(0x808080)
lights = (light1, light2)
camera = threejs_visualization.build_perspective_camera(
field_of_view=30, position=(0.0, 0.0, 4.0))
mesh = self._mesh_from_data(source_mesh_data)
geometries = threejs_visualization.triangular_mesh_renderer([mesh],
lights=lights,
camera=camera,
width=400,
height=400)
self.geometries = geometries