@@ -58,7 +58,7 @@ private void LogItemsSum()
5858 }
5959 }
6060
61- public void Add ( string folderOrFilePath )
61+ void IResourcesService . Add ( string folderOrFilePath )
6262 {
6363 Logger . Debug ( "添加 Mod 资源: {FolderOrFilePath}" , folderOrFilePath ) ;
6464 Debug . Assert ( File . Exists ( folderOrFilePath ) , "必须为文件" ) ;
@@ -78,7 +78,7 @@ public void Add(string folderOrFilePath)
7878 Logger . Info ( "添加 Mod 资源成功: {FolderOrFilePath}" , folderOrFilePath ) ;
7979 }
8080
81- public void Remove ( string folderOrFilePath )
81+ void IResourcesService . Remove ( string folderOrFilePath )
8282 {
8383 Logger . Debug ( "移除 Mod 资源: {FolderOrFilePath}" , folderOrFilePath ) ;
8484 if ( Directory . Exists ( folderOrFilePath ) )
@@ -91,7 +91,7 @@ var filePath in Directory.GetFileSystemEntries(
9191 )
9292 )
9393 {
94- Remove ( filePath ) ;
94+ ( ( IResourcesService ) this ) . Remove ( filePath ) ;
9595 }
9696 }
9797
@@ -114,7 +114,7 @@ var filePath in Directory.GetFileSystemEntries(
114114 }
115115 }
116116
117- public void Reload ( string folderOrFilePath )
117+ void IResourcesService . Reload ( string folderOrFilePath )
118118 {
119119 Logger . Debug ( "尝试重新加载 Mod 资源: {FolderOrFilePath}" , folderOrFilePath ) ;
120120 if ( Directory . Exists ( folderOrFilePath ) )
@@ -139,7 +139,7 @@ public void Reload(string folderOrFilePath)
139139 Logger . Info ( "{ServiceName} 重新加载 Mod 资源成功" , ServiceName ) ;
140140 }
141141
142- public void Renamed ( string oldPath , string newPath )
142+ void IResourcesService . Renamed ( string oldPath , string newPath )
143143 {
144144 Logger . Debug ( "Mod 资源重命名: {OldPath} -> {NewPath}" , oldPath , newPath ) ;
145145 if ( Directory . Exists ( newPath ) )
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