What are some things we couldn't do in the desktop player due to the old browser? #1273
KVonGit
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Developing Quest
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I want to test out all the things we can do in the testing build of the desktop player now that it has a current version of Chromium in it, but I can only think of a couple of things now. I know there are quite a few forum threads mentioning numerous things, but I'll be double-dog darned if I can find any!
The testing build of Quest seems to have ECMAScript Edition 11 (if this website is correct from within the desktop player).
Here, I'll start the list, then everyone else can chime in:
=>
let
to declare variables in JS nowOh and we also have persistent localStorage across games right now with this build.
You can test things out by downloading the testing build here:
https://textmisadventures.github.io/quest/#test-the-desktop-version
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