jigsaw story ft. A fragment in space #1579
euclidaeun
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Libraries and Code Samples
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Jigsaw story is a puzzle game where players "guess the story" by combining split parts of a story text
My original envision is a fantasy rpg but I realized that is too long, my low level codes requires the game creator to input split parts of story text into story choices as well as adding into correct story tree, then the code will compare if players' choices are the same as story tree, if success, the story moves onto the next chapter
Since many manual work is required, I opted to put a short poem "A fragment in space" instead, it turns out to fit in nicely and not as easily guessable by players, because poetry moves in random direction in abstract metaphors whereas a fantasy rpg or any other normal story would move in one direction, usually the logical and sensible one
Although I welcome game creators to form a fantasy rpg jigsaw story, it is still smarter to test out the code sample with a short poem first, so you can judge for yourself, how long of a novel you can handle for such workload, and perhaps, to simplify or shorten your fantasy rpg beforehand
There is only one but impressive coding feature: List randomization
K06d jigsaw story ft. A fragment in space.zip
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