If/Either commands #1580
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Hey there. Generally new to writing with quest and have hit a snag that I can't quite figure out on my own. I am trying to make it so that if the player has been through a certain room, Characters have different dialogue. After resolving the script errors, where that text should be is blank. Have I mixed something up with the naming of the room or is this some other type of issue that I don't yet understand? |
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For rooms, it should be room1.visited = true
For advanced game creators: People like to use convlib from pixie |
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For rooms, it should be room1.visited = true
For objects/npcs, it should be gary.timesexamined > 0
If you want the dialogue to be natural and only have 1 response,
else if
is recommended