Using CommandLink() to run Display Verbs not working? #1604
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angelwedge
WingsOfArcadia
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Creating games with Quest
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Answered by
angelwedge
Sep 3, 2025
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So… if the player types "wait", it runs the default wait command which doesn't expect an object. If the player types "wait WaitObject", it will run the WaitObject's wait verb. A verb on an object will only run if the object is specified. If you want the link from CommandLink to call the verb, you need the command you pass into it to be "wait WaitObject". |
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So… if the player types "wait", it runs the default wait command which doesn't expect an object.
If the player types "wait WaitObject", it will run the WaitObject's wait verb. A verb on an object will only run if the object is specified.
If you want the link from CommandLink to call the verb, you need the command you pass into it to be "wait WaitObject".