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Merge pull request #14 from mikedinicola/main
Merge dev in to main
2 parents 3ec6ff3 + ada720d commit 4127f37

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2 files changed

+46
-11
lines changed

2 files changed

+46
-11
lines changed
Lines changed: 7 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,7 @@
1+
{
2+
"extensionTemplate" : "simulator",
3+
"extension" : {
4+
"name" : "Playdate",
5+
"identifier" : "com.panic.Playdate"
6+
}
7+
}

main.lua

Lines changed: 39 additions & 11 deletions
Original file line numberDiff line numberDiff line change
@@ -576,16 +576,13 @@ local function updateGame()
576576
end
577577

578578
local function drawScores()
579-
local bold = gfx.getSystemFont("bold")
580579
gfx.drawTextAligned("*Score*", (UITimer.value-2)*uiBlockSize, 9*uiBlockSize, kTextAlignment.center)
581580
gfx.drawTextAligned("*"..math.floor(score).."*", (UITimer.value-2)*uiBlockSize, 11*uiBlockSize, kTextAlignment.center)
582581
gfx.drawTextAligned("*Highscore*", (UITimer.value-2)*uiBlockSize, 13*uiBlockSize, kTextAlignment.center)
583582
gfx.drawTextAligned("*"..highscore.."*", (UITimer.value-2)*uiBlockSize, 15*uiBlockSize, kTextAlignment.center)
584583
end
585584

586585
local function drawLevelInfo()
587-
local bold = gfx.getSystemFont("bold")
588-
589586
gfx.drawTextAligned("*Level*", dwidth-(UITimer.value-2)*uiBlockSize, 9*uiBlockSize,kTextAlignment.center)
590587
gfx.drawTextAligned("*"..level.."*", dwidth-(UITimer.value-2)*uiBlockSize, 11*uiBlockSize,kTextAlignment.center)
591588
gfx.drawTextAligned("*Lines*", dwidth-(UITimer.value-2)*uiBlockSize, 13*uiBlockSize, kTextAlignment.center)
@@ -794,6 +791,8 @@ local bold = gfx.getSystemFont("bold")
794791
local menuYTimer, menuWidth
795792

796793
local function closeMenu()
794+
menuOpen = false
795+
797796
-- Sorry, I love back easing XD
798797
menuYTimer = time.new(250, dheight/2, dheight, easings.inBack)
799798
patternTimer = time.new(250, #patterns, 1,easings.inBack)
@@ -805,7 +804,6 @@ local menu = {
805804
type = "button",
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onpress = function()
807806
closeMenu()
808-
menuOpen = false
809807
end,
810808
},
811809
{
@@ -887,6 +885,7 @@ local menu = {
887885
onchange = function(val)
888886
musicVolume = val
889887
saveData("music", musicVolume)
888+
updateMusicVolume()
890889
end,
891890
},
892891
{
@@ -898,6 +897,7 @@ local menu = {
898897
onchange = function(val)
899898
soundsVolume = val
900899
saveData("sounds", soundsVolume)
900+
updateSoundVolume()
901901
end,
902902
},
903903
}
@@ -928,6 +928,11 @@ function updateMenu()
928928

929929
commitSaveData()
930930
end
931+
932+
if btnp("b") then
933+
menuClickSound:play()
934+
closeMenu()
935+
end
931936

932937
if menuItem.type == "slider" then
933938
if btn("right") then
@@ -1019,7 +1024,6 @@ sysmenu:addMenuItem("options", function()
10191024
menuOpen = not menuOpen
10201025
if not menuOpen then closeMenu()
10211026
else
1022-
bold = gfx.getSystemFont("bold")
10231027
menuYTimer = time.new(250, 0, dheight/2, easings.outBack)
10241028
menuHeight = #menu*bold:getHeight()
10251029
local longestString = ""
@@ -1056,26 +1060,50 @@ sysmenu:addMenuItem("restart", function()
10561060
end
10571061
end)
10581062

1059-
bgmIntro:play()
1060-
1061-
function playdate.update()
1062-
if not bgmIntro:isPlaying() and not bgmLoop:isPlaying() then
1063-
bgmLoop:play(0)
1064-
end
1063+
function updateMusicVolume()
10651064
for i,v in ipairs(songs) do
10661065
if v:getVolume() ~= musicVolume then
10671066
v:setVolume(musicVolume)
10681067
end
10691068
end
1069+
end
1070+
1071+
function updateSoundVolume()
10701072
for i,v in ipairs(sfx) do
10711073
if v:getVolume() ~= soundsVolume then
10721074
v:setVolume(soundsVolume)
10731075
end
10741076
end
1077+
end
1078+
1079+
updateMusicVolume()
1080+
updateSoundVolume()
1081+
bgmIntro:play()
1082+
1083+
function playdate.update()
1084+
if not bgmIntro:isPlaying() and not bgmLoop:isPlaying() then
1085+
bgmLoop:play(0)
1086+
end
10751087
_update()
10761088
_draw()
10771089
end
10781090

1091+
function playdate.gameWillPause()
1092+
1093+
local img = gfx.image.new(dwidth, dheight, gfx.kColorWhite)
1094+
local text = "Score\n" .. math.floor(score) .. "\nHighscore\n" .. highscore .. "\nLevel\n" .. level .. "\nLines\n" .. completedLines
1095+
1096+
gfx.lockFocus(img)
1097+
gfx.setFont(bold)
1098+
gfx.drawTextAligned(text, dwidth/4, 42, kTextAlignment.center)
1099+
gfx.unlockFocus()
1100+
1101+
img:setInverted(darkMode)
1102+
1103+
playdate.setMenuImage(img)
1104+
1105+
end
1106+
10791107
function playdate.gameWillTerminate() commitSaveData() end
10801108

10811109
function playdate.deviceWillSleep() commitSaveData() end

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