Commit c465624
Double Pulse tower costs and fix enemy count for swarm splits
Pulse Cannon was too strong for its price -- doubled baseCost (85->170)
and upgradeCosts ([127,170]->[254,340]).
Swarm Cluster splitting into mini_drones now increases totalEnemies so
the HUD counter stays accurate instead of hitting 0 prematurely.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>1 parent 12e02c0 commit c465624
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