@@ -300,6 +300,11 @@ type ItemPropertiesArmorAttachment {
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material: ArmorMaterial
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}
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+ type ItemPropertiesBackpack {
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+ capacity: Int
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+ pouches: [ItemStorageGrid]
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+ }
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+
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type ItemPropertiesChestRig {
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class: Int
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durability: Int
@@ -313,12 +318,28 @@ type ItemPropertiesChestRig {
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pouches: [ItemStorageGrid]
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}
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+ type ItemPropertiesContainer {
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+ capacity: Int
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+ #grids: [ItemStorageGrid]
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+ }
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+
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type ItemPropertiesFoodDrink {
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energy: Int
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hydration: Int
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units: Int
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}
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+ type ItemPropertiesGlasses {
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+ class: Int
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+ durability: Int
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+ repairCost: Int
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+ blindnessProtection: Float
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+ #speedPenalty: Float
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+ #turnPenalty: Float
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+ #ergoPenalty: Int
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+ material: ArmorMaterial
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+ }
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+
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type ItemPropertiesGrenade {
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type: String
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fuse: Float
@@ -440,8 +461,11 @@ union ItemProperties =
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ItemPropertiesAmmo |
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ItemPropertiesArmor |
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ItemPropertiesArmorAttachment |
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+ ItemPropertiesBackpack |
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ItemPropertiesChestRig |
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+ ItemPropertiesContainer |
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ItemPropertiesFoodDrink |
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+ ItemPropertiesGlasses |
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ItemPropertiesGrenade |
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ItemPropertiesHelmet |
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ItemPropertiesKey |
@@ -484,6 +508,7 @@ type Map {
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raidDuration: Int
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players: String
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bosses: [BossSpawn]!
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+ nameId: String
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#svg: MapSvg
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}
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@@ -619,6 +644,9 @@ type Task {
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finishRewards: TaskRewards
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factionName: String
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neededKeys: [TaskKey]
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+ startMessageId: String
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+ successMessageId: String
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+ failMessageId: String
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}
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type TaskKey {
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