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Release 2.15.5
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README

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Seven Kingdoms: Ancient Adversaries
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Release version 2.15.5-dev
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Release version 2.15.5
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Project website: www.7kfans.com
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This is a GPL release of the Seven Kingdoms: Ancient Adversaries thanks to
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Summary of changes from 2.15.4 to 2.15.5
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* Fixed UI regression in setting auto taxing
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* Improved stability of starting a multiplayer game
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* Reduced load of crc checking in multiplayer
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* Improved formatting of the game manual
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* Fixed wrongly applied leadership gain when the leader was not in range
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* Fixed more crashes
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* Improved AI's handling of combat mission at sea
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* Reset powered attack type when line-of-sight is broken
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* Improved idle-attack detection when there are many units in the game
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* Fixed incorrect pathing when unit is in a building or on a ship
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* Do not cycle powered attack when the target moves, correcting the usage behavior of Egyptian fire arrows
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* Added Esperanto translation
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* Added support for copying trade routes for trade ships
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* Added a copy trade route button when hovering the mouse over units in the trade report
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* More trade report improvements
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* Added a request builder button when a building is selected
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* Set the default for mobilizing civilians to non-aggressive mode to prevent inadvertantly sending them to their death
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* Corrected building linkage when buildings are densely placed
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* Corrected AI related bugs
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* Improved the AI's ability to send help to an ally
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* Improved Fryhtan AI to help an Ordo under attack
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* Fixed crashes related to bullets
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* Fixed spy vision of a spy on a ship
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* Fixed spy vision of a spy assigned to building for construction or repair
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* Added a credits screen
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System Requirements

include/version.h

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#define SKVERMED 15
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#define SKVERMIN 5
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#define DEV_VERSION
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//#define DEV_VERSION
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#endif

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