11Seven Kingdoms: Ancient Adversaries
22-----------------------------------
33
4- Release version 2.15.0-dev
4+ Release version 2.15.0
55Project website: www.7kfans.com
66
77This is a GPL release of the Seven Kingdoms: Ancient Adversaries thanks to
@@ -11,32 +11,25 @@ details of the license. We are indebted to Enlight for making the 7kfans
1111project possible and giving a new chance to build a community for fans
1212of the game.
1313
14- Summary of changes in this release
14+ Summary of changes from 2.14.7 to 2.15.0
1515---------
16- * Fixed the visibly fake spy loyalty, leading to easy spy detection
17- * Increased the rate of fryhtan attacks, based on the number of lairs (MicroVirus)
18- * Fixed the greater being mana exploit (sraboy)
19- * Implement better penalty levels for killing civilians
20- * Fixed a number of AI bugs
21- * Fixed bugs and crashes
22- * Improved platform compatibility
23- * Disabled virtualized window scaling in Windows, which may fix strange mouse behavior
24- * Added a login dialog for using 7kfans multiplayer service
25- * Added support for NAT punch-through
16+ * Enabed multiplayer sync checking by default
17+ * Added experimental multiplayer game recording and replay (use 'r' at main
18+ menu screen after playing a match)
19+ * Enhanced localization support
20+ * Enabled translation support on Windows
21+ * Properly support system locales including UTF-8 codesets
22+ * Added Russian fonts
23+ * Added Russian translation
24+ * Improved 64-bit platform support
25+ * Upgraded to SDL 2.0.8 to work around Windows 10 1709 bug
26+ * Improved mouse control and full-screen interaction
27+ * Fixed obscure crashing bug with the Caravan interface
28+ * Added game manual
2629
2730Thanks to all who made this release possible.
2831
2932
30- What is missing from the open source version of the game
31- ---------
32- * The original game music. The music is provided by 7kfans, but separately
33- from the source tree. It is not under the GPL license, but it is free to
34- download and use with 7KAA.
35- * The original game intro video. Support may be restored in future releases.
36- * Any other content from original game CDs, game manual, including the version
37- 2.12b game binary or older. This also includes the I*Magic Online service.
38-
39-
4033System Requirements
4134---------
4235
@@ -56,20 +49,20 @@ Building the game
5649---------
5750
5851Required dependencies
59- * GCC 4.6+ or later (or other C++11 compliant compiler)
60- * SDL 2.0.2 or later (http://libsdl.org/)
52+ * GCC 4.6+ ( C++11 compliant compiler)
53+ * SDL 2.0.8 (http://libsdl.org/)
6154* enet 1.3.xx (http://enet.bespin.org/)
6255* OpenAL-soft or equivalent driver (http://kcat.strangesoft.net/openal.html)
6356
6457Optional dependencies
6558* Autoconf 2.65 (when using git snapshot)
66- * libcurl the URL transfer library, for full 7kfans multiplayer integration
67- * gettext 0.18 or later
68- * Game music bundle (copy music into data folder or PACKAGE_DATA_PATH)
59+ * libcurl for full 7kfans multiplayer integration
60+ * gettext 0.19
61+ * Game music bundle (copy music into program data folder or PACKAGE_DATA_PATH)
6962* NSIS for building a Windows installer
7063
7164
72- Running
65+ Running locally from source build
7366--------
7467
7568To run the game from the build directory, you need to point to the game data
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