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Adding mod when required research already complete fails to add the item to the game #2

@MrDrummer

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@MrDrummer

I've added this mod since researching the required tech, and the switch is not available.

I think you need to do a simple check on first load if the required research is already completed, and if so, unlock the item.

EDIT:
Screenshot of research:
image
Screenshot of Logistics tab:
image

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