|
1 | | -##1.0.0## |
2 | | -+ Initial release |
| 1 | +##1.5.5## |
| 2 | +* Fixed sorting of certain items would cause a crash when there were filters for them ([6067](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/6067)) |
| 3 | +* Fixed a possible crash when sorting cars or wagons with bigger inventories than any chest |
3 | 4 |
|
4 | | -##1.0.1## |
5 | | -* Fixed a bug causing items to be lost when inserted in the tick after sorting was triggered |
| 5 | +##1.5.4## |
| 6 | +* Fixed filtered car sorting ([5284](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/5284)) |
6 | 7 |
|
7 | | -##1.1.0## |
8 | | -* Fixed a bug making it possible to duplicate items with durability in certain cases |
9 | | -+ Added the auto-sort feature. It has performance problems to be solved though. |
| 8 | +##1.5.3## |
| 9 | +* Fixed temporary chests being selectable ([3947](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/3947)) |
10 | 10 |
|
11 | | -##1.1.1## |
12 | | -* Fixed auto-sort performance, now sorting is done only when actually needed |
| 11 | +##1.5.2## |
| 12 | +* No more temporary entity spawning and destroying on every player inventory sort |
| 13 | +* Fixed filtered cargo-wagons weren't sorted properly |
13 | 14 |
|
14 | | -##1.1.2## |
15 | | -* Use of new API features of 0.13.12 to get rid of the need to place temporary entities |
| 15 | +##1.5.1## |
| 16 | +* Removed the left-over debugging message when auto-sorting |
16 | 17 |
|
17 | | -##1.2.0## |
18 | | -+ Addded an options menu |
19 | | -+ Added part inventory sorting |
| 18 | +##1.5.0## |
| 19 | +* Internal changes |
| 20 | +* Improved auto-sort performance ([3558](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/3558)) |
20 | 21 |
|
21 | | -##1.3.0## |
22 | | -* Changed the default shortcuts to use shift instead of ctrl (it's a lot more comfortable this way) |
23 | | -+ Added chest sorting |
| 22 | +##1.4.5## |
| 23 | +* Fixed GUI buttons would not appear when opened a logistic chest |
| 24 | ++ Added car and wagon sorting |
| 25 | ++ Added Russian translation thanks to [Apriori](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/3041) |
24 | 26 |
|
25 | | -##1.4.0## |
26 | | -* Fixed broken migration script (hopefully), apologies to anyone who had problems with this - it should be safe now to migrate from any version to 1.4 |
27 | | -+ Added sorting GUI |
| 27 | +##1.4.4## |
| 28 | +* Updated for Factorio 0.14 |
28 | 29 |
|
29 | | -##1.4.1## |
30 | | -* Fixed a bug causing a crash when loading existing saves without the mod installed before ([1494](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/1494)) |
| 30 | +##1.4.3## |
| 31 | +* Fixed sorting big chests caused a crash ([2008](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/2008)) |
31 | 32 |
|
32 | 33 | ##1.4.2## |
33 | 34 | * Fixed logistic chests were not sortable ([1519](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/1519)) |
34 | 35 |
|
35 | | -##1.4.3## |
36 | | -* Fixed sorting big chests caused a crash ([2008](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/2008)) |
| 36 | +##1.4.1## |
| 37 | +* Fixed a bug causing a crash when loading existing saves without the mod installed before ([1494](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/1494)) |
37 | 38 |
|
38 | | -##1.4.4## |
39 | | -* Updated for Factorio 0.14 |
| 39 | +##1.4.0## |
| 40 | +* Fixed broken migration script (hopefully), apologies to anyone who had problems with this - it should be safe now to migrate from any version to 1.4 |
| 41 | ++ Added sorting GUI |
40 | 42 |
|
41 | | -##1.4.5## |
42 | | -* Fixed GUI buttons would not appear when opened a logistic chest |
43 | | -+ Added car and wagon sorting |
44 | | -+ Added Russian translation thanks to [Apriori](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/3041) |
| 43 | +##1.3.0## |
| 44 | +* Changed the default shortcuts to use shift instead of ctrl (it's a lot more comfortable this way) |
| 45 | ++ Added chest sorting |
45 | 46 |
|
46 | | -##1.5.0## |
47 | | -* Internal changes |
48 | | -* Improved auto-sort performance ([3558](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/3558)) |
| 47 | +##1.2.0## |
| 48 | ++ Addded an options menu |
| 49 | ++ Added part inventory sorting |
49 | 50 |
|
50 | | -##1.5.1## |
51 | | -* Removed the left-over debugging message when auto-sorting |
| 51 | +##1.1.2## |
| 52 | +* Use of new API features of 0.13.12 to get rid of the need to place temporary entities |
52 | 53 |
|
53 | | -##1.5.2## |
54 | | -* No more temporary entity spawning and destroying on every player inventory sort |
55 | | -* Fixed filtered cargo-wagons weren't sorted properly |
| 54 | +##1.1.1## |
| 55 | +* Fixed auto-sort performance, now sorting is done only when actually needed |
56 | 56 |
|
57 | | -##1.5.3## |
58 | | -* Fixed temporary chests being selectable ([3947](https://mods.factorio.com/mods/theRustyKnife/manual-inventory-sort/discussion/3947)) |
| 57 | +##1.1.0## |
| 58 | +* Fixed a bug making it possible to duplicate items with durability in certain cases |
| 59 | ++ Added the auto-sort feature. It has performance problems to be solved though. |
| 60 | + |
| 61 | +##1.0.1## |
| 62 | +* Fixed a bug causing items to be lost when inserted in the tick after sorting was triggered |
| 63 | + |
| 64 | +##1.0.0## |
| 65 | ++ Initial release |
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