Hello! When I try to import a 3D inpainted OBJ file into Unreal engine, I get a mess or vertices and I can't quite work out how to view it correctly.
Could you potentially add instructions or a video for how best to use these assets in Unreal? Unsure if I'm misusing the obj file or there is some other issue.

(ps. love the repo, thanks so much for your effors π)