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Update readme.md
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readme.md

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@@ -19,7 +19,7 @@ library can be built for 32bit or 64bit floats, and for WASM. Dependencies are
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[Earcut](https://docs.rs/geo/latest/geo/algorithm/triangulate_earcut/trait.TriangulateEarcut.html)
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and
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[constrained delaunay](https://docs.rs/geo/latest/geo/algorithm/triangulate_delaunay/trait.TriangulateDelaunay.html#method.constrained_triangulation)
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algorithms used for triangulation only work in 2D, so **csgrs** rotates
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algorithms used for triangulation work only in 2D, so **csgrs** rotates
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3D polygons into 2D for triangulation then back to 3D.
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![Example CSG output](docs/csg.png)
@@ -93,8 +93,8 @@ cargo build --features="wasm" --target=wasm32-unknown-unknown --release
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- an optional metadata field (`Option<S>`) also defined by you
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`Sketch<S>` provides methods for working with 2D shapes made of points and lines.
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You can build a `Sketch<S>` geo Geometries with `Sketch::from_geo(...)`.
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Geometries can be open or closed, have holes, but must be planar in the XY.
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You can build a `Sketch<S>` from geo Geometries with `Sketch::from_geo(...)`.
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Geometries can be open or closed, and can have holes, but must be planar in the XY.
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`Sketch`'s are triangulated when exported as an STL, or when a Geometry is
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converted into a `Mesh<S>`.
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