Commit 0ff1938
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Merge branch 'main' of https://github.com/tired-wired/Vanderlin
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4,671 files changed
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-394071
lines changed- .github
- ISSUE_TEMPLATE
- workflows
- .vscode
- SQL
- _maps
- custom
- otherz
- old
- map_files
- generic
- matthios_tomb
- boss
- entry
- hallway
- rest
- room
- stairs
- unusable
- old_maps
- roguetest
- roguetown
- otherz
- old
- roguewar
- rogueworld
- templates
- lil_bog_shack
- malums_anvil_dungeons
- sk_dungeon
- vanderlin
- otherz
- roguehamlet
- templates
- code
- __DEFINES
- ai
- dcs
- signals_atoms
- signals
- signals_mob
- __HELPERS
- _globalvars
- lists
- _onclick
- hud
- controllers
- configuration
- entries
- subsystem
- processing
- role_class_handler
- class_select_handler
- triumph
- buy_datums
- character
- datums
- ai
- ai_movement
- behaviours
- eat_food
- controllers/basic_controllers
- subtrees
- targetting_datum
- brain_damage
- brewing_recipes
- items
- character_flaw
- components
- crafting
- loot_spawner
- loot_tables
- traps
- storage
- concrete
- new_storage
- dungeon_generator
- dungeon_templates
- entry
- hallways
- rest
- rooms
- elements
- enchantments
- event_groups
- gods
- faiths
- patrons
- liquids
- materials
- clay
- material_traits
- metals
- migrants
- waves
- mob_descriptors/descriptors
- molten_materials
- particle_weathers
- datum_types
- pottery_recipes
- skills
- slapcrafting
- orderless
- recipes
- carpentry
- engineering
- masonry
- steps
- status_effects
- buffs
- rogue
- stock
- storytellers
- stress
- world_factions
- world_traits
- wounds
- game
- area
- areas
- vanderlin
- gamemodes
- dynamic
- extended
- roguetown
- sandbox
- machinery
- trams_and_elevators
- objects
- effects
- decals
- cleanable
- turfdecal
- effect_system
- skill_trackables
- spawners
- temporary_visuals
- items
- devices
- natural
- painting
- rogueitems
- natural
- rogueweapons
- storage
- tools
- weapons
- melee
- ranged
- lighting
- structures
- beds_chairs
- crates_lockers
- decorations
- fake_machines
- roguetown
- rotational_objects
- fluid_objects
- turfs
- closed
- wall
- open
- floor
- modules
- admin
- callproc
- verbs
- view_variables
- antagonists
- _common
- greentext
- roguetown
- roleobjs
- villain
- werewolf
- roleobjs
- villain
- maniac
- werewolf
- atmospherics/environmental
- awaymissions
- buildmode/submodes
- cargo
- exports
- packsrogue
- supply_packs
- client
- verbs
- clothing
- armor
- belt
- cloak
- face
- glasses
- gloves
- head
- helmets
- masks
- neck
- npc_clothing
- outfits
- pants
- quivers
- ring
- rogueclothes
- npc
- shirts
- shoes
- suits
- under
- wrists
- cooking
- cooked
- raw
- crafting
- alchemy
- anvil_recipes
- artificer
- quality_of_crafting
- slapcrafting
- orderless
- recipes
- carpentry
- engineering
- masonry
- steps
- detectivework
- droning
- error_handler
- events
- antagonist
- migrant_waves
- solo
- minor
- god_intervention
- minor
- moderate
- omens
- raids
- rogue
- allmig
- farming
- fields
- fishing
- flufftext
- food_and_drinks
- food
- snacks
- recipes
- goonchat
- browserassets/js
- hydroponics
- grown
- jobs
- job_types
- adventurer
- types
- antag
- combat
- donator
- rare
- pilgrim
- rare
- special
- apprentices
- church
- garrison
- nobility
- other
- merc_classes
- peasants
- roguetown
- adventurer
- types
- antag
- combat
- donator
- rare
- pilgrim
- rare
- apprentices
- church
- garrison
- nobility
- other
- merc_classes
- peasants
- serfs
- youngfolk
- serfs
- youngfolk
- language
- library
- mapping
- roguetown
- space_management
- mob
- dead
- new_player
- observer
- living
- brain
- carbon
- human
- npc
- species_types
- dwarf
- elf
- human
- other
- rakshari
- roguetown
- elf
- other
- rakshari
- voicepacks/other
- monkey
- spirit
- simple_animal
- friendly
- hostile
- retaliate
- creacher
- farm
- game
- roguetown/werewolf
- werewolf
- rogue
- creacher
- farm
- paperwork
- papers
- procedural_mapping
- dakkamg
- mapGeneratorModules
- mapGenerators
- vanderlin
- projectiles
- ammunition
- boxes_magazines
- projectile
- reagents
- chemistry
- reagents
- recipes
- reagent_containers
- bottles
- bucket
- roguetown
- mapgen
- dakkamg
- vanderlin
- roguecrafting
- quality_of_crafting
- roguejobs
- alchemist
- artifcier
- blacksmith
- anvil_recipes
- cook/tools
- engineering
- farmer
- fisher
- gravedigger
- miner
- roguemachine
- roguestock
- spells
- roguetown
- acolyte
- spell_types
- invoked
- acolyte
- surgery
- bodyparts
- organs
- surgeries
- tooltip
- underworld
- unit_tests
- vehicles
- visual_ui
- ui
- html
- admin
- icons
- Testing
- ass
- effects
- mousemice/charge
- default
- hud
- mecha
- misc
- mob
- actions
- augmentation
- clothing
- icemoon
- inhands
- antag
- equipment
- weapons
- jungle
- lavaland
- obj
- assemblies
- atmospherics
- components
- pipes
- doors
- airlocks
- abductor
- centcom
- clockwork
- cult
- runed
- unruned
- external
- glass_large
- hatch
- highsec
- shuttle
- station2
- station
- survival
- vault
- handmade
- lavaland
- machines
- plumbing
- power_cond
- structures
- tesla_engine
- pda_icons
- roguetown
- clothing
- onmob
- 64x64
- helpers
- special
- onmob
- items
- misc
- mob
- bodies/m
- monster
- onmob
- topadd
- rousman
- takyon
- weapons
- stamp_icons
- turf
- floors
- walls
- vending_icons
- visual_ui
- interface
- modular
- Barding
- code
- icons
- sound
- actions
- instruments
- Mapping
- icons
- sound
- Neu_Farming
- code
- icons
- Neu_Food
- code
- cooked
- raw
- icons
- sound
- modular_azure
- code
- sound
- modular_hearthstone/code/interface
- sound
- ambience
- noises
- combat
- Ranged
- dismemberment
- fracture
- hits
- armor
- bladed
- blunt
- kick
- onglass
- onmetal
- onrock
- onstone
- onvine
- onwood
- pick
- punch
- parry
- bladed
- pugilism
- shield
- wood
- wooshes
- bladed
- blunt
- punch
- foley
- doors
- dropsound
- equip
- footsteps
- armor
- hoof
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