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More map lints (Monkestation#1860)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- Note: PRs including balance changes authored by anyone other than maintainers and official devs will not be considered. --> ## About The Pull Request Add lint for stairs on closed turfs and openspace AND FIX Add lint for turf icon varedits AND FIX <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review or prevent the PR from being merged! --> ## Why It's Good For The Game Less map issue = good <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> ## Pre-Merge Checklist <!-- Don't bother filling these in while creating your Pull Request, just click the checkboxes after the Pull Request is opened and you are redirected to the page. --> - [ ] You tested this on a local server. - [ ] This code did not runtime during testing. - [x] You documented all of your changes. <!-- Neither the compiler nor workflow checks are perfect at detecting runtimes and errors. It is important to test your code/feature/fix locally. -->
1 parent dfce74d commit 647dca6

32 files changed

+921
-2360
lines changed

_maps/map_files/daftmarsh/daftmarsh.dmm

Lines changed: 221 additions & 625 deletions
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_maps/map_files/daftmarsh/daftmarsh_outland.dmm

Lines changed: 6 additions & 14 deletions
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@@ -29,10 +29,6 @@
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/obj/structure/flora/newtree/snow,
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/turf/open/floor/grass,
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/area/rogue/outdoors/rtfield)
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"aC" = (
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/obj/structure/stairs/stone,
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/turf/open/transparent/openspace,
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/area/rogue/under/mountains/anvil/lower)
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"aE" = (
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/obj/structure/chair/wood/alt{
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dir = 8
@@ -1030,9 +1026,7 @@
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},
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/obj/effect/mapping_helpers/access/locker,
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/obj/effect/mapping_helpers/access/keyset/garrison/forest,
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/turf/open/floor/metal{
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icon_state = "plating2"
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},
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/turf/open/floor/metal/alt,
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/area/rogue/indoors/town/cell)
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"kf" = (
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/obj/machinery/light/fueled/campfire/densefire,
@@ -1132,9 +1126,7 @@
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},
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/obj/effect/mapping_helpers/access/locker,
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/obj/effect/mapping_helpers/access/keyset/garrison/forest,
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/turf/open/floor/metal{
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icon_state = "plating2"
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},
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/turf/open/floor/metal/alt,
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/area/rogue/indoors/town/cell)
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"li" = (
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/obj/structure/rack,
@@ -1766,7 +1758,7 @@
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/obj/structure/stairs/stone{
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dir = 8
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},
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/turf/open/transparent/openspace,
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/turf/open/floor/herringbone,
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/area/rogue/under/mountains/anvil/lower)
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"su" = (
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/obj/item/chair,
@@ -2767,7 +2759,7 @@
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/obj/structure/stairs/stone{
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dir = 4
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},
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/turf/open/transparent/openspace,
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/turf/open/floor/herringbone,
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/area/rogue/under/mountains/anvil/lower)
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"DR" = (
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/obj/structure/table/wood/plain_alt,
@@ -46435,7 +46427,7 @@ bv
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PF
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PF
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PF
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aC
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Mn
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GX
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GX
@@ -46637,7 +46629,7 @@ bv
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PF
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PF
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PF
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aC
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Mn
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GX
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kc
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GX

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