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Research adding GodotΒ #38

@torch2424

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@torch2424

relates to #12

Godot has Wasm Support:

https://godotengine.org/article/csharp-wasm-aot
https://docs.godotengine.org/en/3.1/development/compiling/compiling_for_web.html

But outside of announcement articles, seems like they didn't explain why they switched to wasm. Seems like it was mostly because emscripten switched to Wasm. I am aware of why emscripten switched to wasm, but I think if we could find supporting documents in Godot's words, it would be more helpful for the user. πŸ˜„

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