|
| 1 | +##Copyright 2021 Thomas Paviot ([email protected]) |
| 2 | +## |
| 3 | +##This file is part of pythonOCC. |
| 4 | +## |
| 5 | +##pythonOCC is free software: you can redistribute it and/or modify |
| 6 | +##it under the terms of the GNU Lesser General Public License as published by |
| 7 | +##the Free Software Foundation, either version 3 of the License, or |
| 8 | +##(at your option) any later version. |
| 9 | +## |
| 10 | +##pythonOCC is distributed in the hope that it will be useful, |
| 11 | +##but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 12 | +##MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 13 | +##GNU Lesser General Public License for more details. |
| 14 | +## |
| 15 | +##You should have received a copy of the GNU Lesser General Public License |
| 16 | +##along with pythonOCC. If not, see <http://www.gnu.org/licenses/>. |
| 17 | + |
| 18 | +import sys |
| 19 | + |
| 20 | +from OCC.Display.SimpleGui import init_display |
| 21 | +from OCC.Core.BRepPrimAPI import BRepPrimAPI_MakeBox, BRepPrimAPI_MakeCone |
| 22 | +from OCC.Core.Graphic3d import (Graphic3d_NOM_PLASTIC, Graphic3d_NOM_ALUMINIUM, |
| 23 | + Graphic3d_TOSM_PBR, Graphic3d_TOSM_PBR_FACET, |
| 24 | + Graphic3d_TOSM_FRAGMENT, Graphic3d_TOSM_VERTEX, |
| 25 | + Graphic3d_PBRMaterial, Graphic3d_MaterialAspect) |
| 26 | +from OCC.Core.V3d import V3d_SpotLight, V3d_XnegYnegZpos, V3d_AmbientLight, V3d_DirectionalLight |
| 27 | +from OCC.Core.Quantity import Quantity_Color, Quantity_NOC_WHITE, Quantity_NOC_CORAL2, Quantity_NOC_BROWN, Quantity_NOC_GRAY |
| 28 | +from OCC.Core.BRepAlgoAPI import BRepAlgoAPI_Cut |
| 29 | +from OCC.Core.gp import gp_Vec, gp_Pnt, gp_Dir |
| 30 | + |
| 31 | +from OCC.Extend.ShapeFactory import translate_shp |
| 32 | + |
| 33 | +# first create geometry |
| 34 | +from core_classic_occ_bottle import bottle |
| 35 | +table = translate_shp(BRepPrimAPI_MakeBox(100, 100, 10).Shape(), gp_Vec(-50, -50, -10)) |
| 36 | +glass_out = BRepPrimAPI_MakeCone(7, 9, 25).Shape() |
| 37 | +glass_in = translate_shp(BRepPrimAPI_MakeCone(7, 9, 25).Shape(), gp_Vec(0., 0., 0.2)) |
| 38 | +glass = BRepAlgoAPI_Cut(glass_out, glass_in).Shape() |
| 39 | +translated_glass = translate_shp(glass, gp_Vec(-30, -30, 0)) |
| 40 | + |
| 41 | +# then inits display |
| 42 | +display, start_display, add_menu, add_function_to_menu = init_display() |
| 43 | + |
| 44 | +# ambient light |
| 45 | +ambient_light = V3d_AmbientLight(Quantity_Color(Quantity_NOC_WHITE)) |
| 46 | +display.Viewer.AddLight(ambient_light) |
| 47 | + |
| 48 | +# directional light |
| 49 | +dir_light = V3d_DirectionalLight(gp_Dir(0,0,1), Quantity_Color(Quantity_NOC_WHITE)) |
| 50 | +display.Viewer.AddLight(dir_light) |
| 51 | + |
| 52 | +# create one spotlight |
| 53 | +spot_light = V3d_SpotLight(gp_Pnt(-100, -100, 100), |
| 54 | + V3d_XnegYnegZpos, Quantity_Color(Quantity_NOC_WHITE)) |
| 55 | +## display the spotlight in rasterized mode |
| 56 | +display.Viewer.AddLight(spot_light) |
| 57 | + |
| 58 | +display.View.SetLightOn() |
| 59 | + |
| 60 | +# first create the PBR material |
| 61 | +pbr_mat = Graphic3d_PBRMaterial() |
| 62 | +print(dir(pbr_mat)) |
| 63 | +pbr_mat.SetMetallic(0.8) |
| 64 | +pbr_mat.SetRoughness(0.5) |
| 65 | +# modifies albedo color |
| 66 | +#pbr_mat.SetColor(Quantity_Color(Quantity_NOC_GRAY)) |
| 67 | + |
| 68 | +# then the material aspect |
| 69 | +alu_pbr_aspect = Graphic3d_MaterialAspect(Graphic3d_NOM_ALUMINIUM) |
| 70 | +alu_pbr_aspect.SetPBRMaterial(pbr_mat) |
| 71 | + |
| 72 | +#print(dir(pbr_mat)) |
| 73 | +display.EnableAntiAliasing() |
| 74 | +display.DisplayShape(bottle, material=alu_pbr_aspect) |
| 75 | +display.DisplayShape(table, material=Graphic3d_NOM_PLASTIC, color=Quantity_NOC_CORAL2) |
| 76 | +display.DisplayShape(translated_glass, |
| 77 | + material=Graphic3d_NOM_PLASTIC, |
| 78 | + color=Quantity_NOC_BROWN, |
| 79 | + transparency=0.6, |
| 80 | + update=True) |
| 81 | + |
| 82 | +def pbr(event=None): |
| 83 | + display.View.SetShadingModel(Graphic3d_TOSM_PBR) |
| 84 | + display.View.Redraw() |
| 85 | + |
| 86 | +def pbr_facet(event=None): |
| 87 | + display.View.SetShadingModel(Graphic3d_TOSM_PBR_FACET) |
| 88 | + display.View.Redraw() |
| 89 | + |
| 90 | +def phong(event=None): |
| 91 | + display.View.SetShadingModel(Graphic3d_TOSM_VERTEX) |
| 92 | + display.View.Redraw() |
| 93 | + |
| 94 | +def gouraud(event=None): |
| 95 | + display.View.SetShadingModel(Graphic3d_TOSM_FRAGMENT) |
| 96 | + display.View.Redraw() |
| 97 | + |
| 98 | +def rasterization(event=None): |
| 99 | + display.SetRasterizationMode() |
| 100 | + display.View.Redraw() |
| 101 | + |
| 102 | +def exit(event=None): |
| 103 | + sys.exit(0) |
| 104 | + |
| 105 | + |
| 106 | +#display.View.GeneratePBREnvironment(True) |
| 107 | + |
| 108 | +if __name__ == '__main__': |
| 109 | + add_menu('PBR') |
| 110 | + add_function_to_menu('PBR', rasterization) |
| 111 | + add_function_to_menu('PBR', gouraud) |
| 112 | + add_function_to_menu('PBR', phong) |
| 113 | + add_function_to_menu('PBR', pbr) |
| 114 | + add_function_to_menu('PBR', pbr_facet) |
| 115 | + start_display() |
0 commit comments