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Wanted: description of the algorithm (and complexity w.r.t. collisions) #6

@dumerrill

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@dumerrill

This is very cool! I was wondering if you could add a brief description of how the algorithm works to the readme mainpage. There are so many alternatives in the source that are macro-enabled/disabled, it's really hard to tell what's going on. Specifically, I'd really like to hear how you implement the 4x 8b (4-channel RGBA) histogram. Privatized counters in shared memory? Shared memory atomics? Hand-rolled exclusive read-modify-write in shared memory using naming collisions? Some other weird hashing variant?

Thanks!

Duane

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