@@ -40,31 +40,27 @@ function LobattoLegendreBasis(RealT, polydeg::Integer)
4040 nodes_, weights_ = gauss_lobatto_nodes_weights (nnodes_, RealT)
4141 inverse_weights_ = inv .(weights_)
4242
43- _, inverse_vandermonde_legendre_ = vandermonde_legendre (nodes_, RealT)
43+ _, inverse_vandermonde_legendre = vandermonde_legendre (nodes_, RealT)
4444
45- boundary_interpolation_ = zeros (RealT, nnodes_, 2 )
46- boundary_interpolation_ [:, 1 ] = calc_lhat (- one (RealT), nodes_, weights_)
47- boundary_interpolation_ [:, 2 ] = calc_lhat (one (RealT), nodes_, weights_)
45+ boundary_interpolation = zeros (RealT, nnodes_, 2 )
46+ boundary_interpolation [:, 1 ] = calc_lhat (- one (RealT), nodes_, weights_)
47+ boundary_interpolation [:, 2 ] = calc_lhat (one (RealT), nodes_, weights_)
4848
49- derivative_matrix_ = polynomial_derivative_matrix (nodes_)
50- derivative_split_ = calc_dsplit (nodes_, weights_)
51- derivative_split_transpose_ = Matrix (derivative_split_ ' )
52- derivative_dhat_ = calc_dhat (nodes_, weights_)
49+ derivative_matrix = polynomial_derivative_matrix (nodes_)
50+ derivative_split = calc_dsplit (nodes_, weights_)
51+ derivative_split_transpose = Matrix (derivative_split ' )
52+ derivative_dhat = calc_dhat (nodes_, weights_)
5353
54- # type conversions to get the requested real type and enable possible
55- # optimizations of runtime performance and latency
54+ # Type conversions to enable possible optimizations of runtime performance
55+ # and latency
5656 nodes = SVector {nnodes_, RealT} (nodes_)
5757 weights = SVector {nnodes_, RealT} (weights_)
5858 inverse_weights = SVector {nnodes_, RealT} (inverse_weights_)
5959
60- inverse_vandermonde_legendre = convert .(RealT, inverse_vandermonde_legendre_)
61- boundary_interpolation = convert .(RealT, boundary_interpolation_)
62-
63- # Usually as fast as `SMatrix` (when using `let` in the volume integral/`@threaded`)
64- derivative_matrix = Matrix {RealT} (derivative_matrix_)
65- derivative_split = Matrix {RealT} (derivative_split_)
66- derivative_split_transpose = Matrix {RealT} (derivative_split_transpose_)
67- derivative_dhat = Matrix {RealT} (derivative_dhat_)
60+ # We keep the matrices above stored using the standard `Matrix` type
61+ # since this is usually as fast as `SMatrix`
62+ # (when using `let` in the volume integral/`@threaded`)
63+ # and reduces latency
6864
6965 return LobattoLegendreBasis{RealT, nnodes_, typeof (nodes),
7066 typeof (inverse_vandermonde_legendre),
0 commit comments