File tree Expand file tree Collapse file tree 1 file changed +1
-3
lines changed
Expand file tree Collapse file tree 1 file changed +1
-3
lines changed Original file line number Diff line number Diff line change @@ -1575,12 +1575,12 @@ begin
15751575 Close_Window;
15761576end ;
15771577
1578+ -- TODO: Items in HUD may sometimes blend with the background
15781579-- TODO: Footstep variation for Mother/Guard bosses (depending on the distance traveled?)
15791580-- TODO: Footsteps for mother should be lower
15801581-- TODO: Restarting should be considered a turn
15811582-- It's very useful to update Path Maps and stuff.
15821583-- Or maybe we should just save Path Maps too?
1583- -- TODO: Items in HUD may sometimes blend with the background
15841584-- TODO: If you are standing on the refilled bomb gen and place a bomb you should refill your bomb in that turn.
15851585-- TODO: Checkpoints should be circles (like all the items)
15861586-- TODO: Custom font
@@ -1591,8 +1591,6 @@ end;
15911591-- TODO: Enemies should attack on zero just like a bomb.
15921592-- TODO: Properly disablable DEV features
15931593-- TODO: Fullscreen mode
1594- -- TODO: Don't reset cooldown timer for eepers (might be duplicate)
1595- -- Maybe just pause
15961594-- TODO: Try MSAA (if too slow, don't)
15971595-- TODO: Show Eeper Cooldown timer outside of the screen somehow
15981596-- TODO: Visual Clue that the Eeper is about to kill the Player when Completely outside of the Screen
You can’t perform that action at this time.
0 commit comments