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CHANGELOG.txt

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- @rexim - Increased Path Finding Limit. Now Bosses give up on chasing the Player if the distance is over 10 turns instead of just 4. - https://github.com/tsoding/eepers/issues/16
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- @rexim - Custom font for "You Died!" sign (Vollkorn)
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- ...
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# Eepers v1.2
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eepers.adb

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@@ -1546,7 +1546,7 @@ procedure Eepers is
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end;
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Game: Game_State;
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Title: constant Char_Array := To_C("Eepers (v1.2)");
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Title: constant Char_Array := To_C("Eepers (v1.3)");
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Palette_Editor: Boolean := False;
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Palette_Editor_Choice: Palette := Palette'First;
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-- TODO: Items in HUD may sometimes blend with the background
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-- TODO: Restart is annoying. It's easy to accidentally hit restart after death.
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-- TODO: The gnome blocking trick was never properly explained.
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-- We should introduce an extra room that entirely relies on that mechanic,
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-- We should introduce an extra room that entirely relies on that mechanic,
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-- so it does not feel out of place, when you discover it on Mother.
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-- TODO: Footstep variation for Mother/Guard bosses (depending on the distance traveled?)
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-- TODO: Footsteps for mother should be lower

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