-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathspy.cfg
More file actions
78 lines (63 loc) · 4.7 KB
/
spy.cfg
File metadata and controls
78 lines (63 loc) · 4.7 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
exec default_binds.cfg
exec default_settings.cfg
r_drawviewmodel 1
slot3
knife_vm_mode
bind mwheelup "+equip_gun"
bind mwheeldown "+equip_sap"
bind q "+equip_knife"
bind mouse2 "+watch; spec_prev"
alias knife_vm_mode "bind mouse1 +viewmodel_knife" // binds mouse1 to turn viewmodel on when attacking (for knife)
alias gun_vm_mode "bind mouse1 +viewmodel_gun" // binds mouse1 to turn viewmodel off when attacking (for gun)
alias sap_vm_mode "bind mouse1 +viewmodel_sap" // binds mouse1 to turn viewmodel on when attacking and off when not (for sapper)
// causes viewmodel to go off or on when you shoot
alias +viewmodel_knife "+attack;r_drawviewmodel 1;spec_next" // attacks, turns viewmodel on
alias -viewmodel_knife "-attack;r_drawviewmodel 1" // finishes atack, turns viewmodel on again as safeguard
alias +viewmodel_gun "+attack;r_drawviewmodel 0;spec_next" // attacks, turns viewmodel off
alias -viewmodel_gun "-attack;r_drawviewmodel 0" // finishes attack, turns viewmodel off again as safeguard
alias +viewmodel_sap "+attack;r_drawviewmodel 1;spec_next" // shows sapper when sapping
alias -viewmodel_sap "-attack;r_drawviewmodel 1" // Finishes attack, turns viewmodel on again as safeguard
alias +equip_knife "slot3;r_drawviewmodel 1" // Equips knife, turns viewmodels on
alias -equip_knife "knife_vm_mode;r_drawviewmodel 1" // Sets viewmodels to turn ON when stabbing (makes sure it stays on)
alias +equip_gun "slot1" // Equips gun
alias -equip_gun "gun_vm_mode" // Sets viewmodels to turn OFF when shooting
alias +equip_sap "slot2;r_drawviewmodel 1" // Equips sapper, turns viewmodels on
alias -equip_sap "sap_vm_mode" // Sets viewmodels to turn on while firing, and off when not
alias +watch "+attack2;r_drawviewmodel 1" // watch up/cloak on/secondary attack + viewmodels on
alias -watch "-attack2;r_drawviewmodel 1" // viewmodels on again as safeguard
//Enemy disguises
alias e_scout "disguise 1 -1; play vo\scout_yes01; bind 1 one; bind 2 two; bind 3 three"
alias e_sniper "disguise 2 -1; play vo\sniper_yes03; bind 1 one; bind 2 two; bind 3 three"
alias e_soldier "disguise 3 -1; play vo\soldier_yes04; bind 1 one; bind 2 two; bind 3 three"
alias e_demoman "disguise 4 -1; play vo\demoman_yes01; bind 1 one; bind 2 two; bind 3 three"
alias e_medic "disguise 5 -1; play vo\medic_yes03; bind 1 one; bind 2 two; bind 3 three"
alias e_hwguy "disguise 6 -1; play vo\heavy_yes03; bind 1 one; bind 2 two; bind 3 three"
alias e_pyro "disguise 7 -1; play vo\pyro_moveup01; bind 1 one; bind 2 two; bind 3 three"
alias e_spy "disguise 8 -1; play vo\spy_yes02; bind 1 one; bind 2 two; bind 3 three"
alias e_engineer "disguise 9 -1; play vo\engineer_yes03; bind 1 one; bind 2 two; bind 3 three"
//Friendly Disguises
alias a_scout "disguise 1 -2; play vo\scout_no02; bind 1 one; bind 2 two; bind 3 three"
alias a_sniper "disguise 2 -2; play vo\sniper_no01; bind 1 one; bind 2 two; bind 3 three"
alias a_soldier "disguise 3 -2; play vo\soldier_no02; bind 1 one; bind 2 two; bind 3 three"
alias a_demoman "disguise 4 -2; play vo\demoman_no03; bind 1 one; bind 2 two; bind 3 three"
alias a_medic "disguise 5 -2; play vo\medic_no01; bind 1 one; bind 2 two; bind 3 three"
alias a_hwguy "disguise 6 -2; play vo\heavy_no03; bind 1 one; bind 2 two; bind 3 three"
alias a_pyro "disguise 7 -2; play vo\pyro_no01; bind 1 one; bind 2 two; bind 3 three"
alias a_spy "disguise 8 -2; play vo\spy_no03; bind 1 one; bind 2 two; bind 3 three"
alias a_engineer "disguise 9 -2; play vo\engineer_no01; bind 1 one; bind 2 two; bind 3 three"
//Dual Level Concise Disguising Stuff, Best not to touch it.
alias one "bind 1 e_scout; bind 2 e_soldier; bind 3 e_pyro; play vo\announcer_begins_1sec"
alias two "bind 1 e_demoman; bind 2 e_hwguy; bind 3 e_engineer; play vo\announcer_begins_2sec"
alias three "bind 1 e_medic; bind 2 e_sniper; bind 3 e_spy; play vo\announcer_begins_3sec"
alias frone "bind 1 a_scout; bind 2 a_soldier; bind 3 a_pyro; play vo\announcer_begins_1sec"
alias frtwo "bind 1 a_demoman; bind 2 a_hwguy; bind 3 a_engineer; play vo\announcer_begins_2sec"
alias frthree "bind 1 a_medic; bind 2 a_sniper; bind 3 a_spy; play vo\announcer_begins_3sec"
bind 1 one
bind 2 two
bind 3 three
//T switches teams when held down, you must hold it down for both key presses
alias +f_disg "bind 1 frone; bind 2 frtwo; bind 3 frthree; "
alias -f_disg "bind 1 one; bind 2 two; bind 3 three; "
bind t +f_disg
// bind f4 drop_disg
// alias drop_disg "disguise 8 -2" // instantly removes disguise