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The line of sight calculation seems to be off in certain cases #28

@MammothJerk

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@MammothJerk

i've also posted this issue for the Line Of Sight plugin since it seems both plugins have the same issue Krazune/LineOfSight#9

I've noticed this a lot in PVP where i think i can attack someone but instead i get dragged, i tried to reproduce some of these issues in pvp but then also with telegrab which i assume works the same as a combat spell would in pvm (idk).

this first gif you can see that the plugin only shows me the tile south and the tile southeast as being in range of my attacks but you can also plainly see that i am able to attack on a tile that the plugin does not mark. but i cannot telegrab food from that tile so that would mean the attack ranges are accurate to pvm only? (i couldnt really drag an npc to this spot to test so im not sure how it works)
https://i.imgur.com/0reEfiG.gif

in this next gif you can see that i am NOT able to attack another player even though the tile is marked. But i AM able to telegrab on that makred tile.
https://i.imgur.com/ZqdhDnH.gif

in this last gif you can see that from the south tile, both tiles to the north are marked (but from the 2 north ones the south tile is not marked from either tile), but i am only able to attack from the east marked tile and not the west one.
https://i.imgur.com/OLBG1Uu.gif

So there definitely seems to be something off with the line of sight calculation but i am unsure what would fix it 🤷

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