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Updated readme.
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README.md

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@@ -13,6 +13,9 @@ string that can be used for adding personal notes or other textual information
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to your project, or to be consumed within Blueprints. The plug-in also includes
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an asset editor, asset factories, and asset actions for the Content Browser.
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Make sure to pull the *Tag* that matches your Unreal Engine version. If you sync
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to *Master* the code may not compile, because it may depend on Engine changes
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that are not yet available in the UE4 Master branch.
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## Supported Platforms
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*/Engine/Plugins/Media* directory and compile your game. Full Unreal Engine 4
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source code from GitHub (4.9 or higher) is required for this.
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After compiling the plug-in, you have to **enable it** in Unreal Editor's
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plug-in browser.
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TODO
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## Support
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