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Merge remote-tracking branch 'unreal/main'
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README.md

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@@ -13,7 +13,7 @@ Unreal engine as well as several Unreal related options in Maya.
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For more information on how to use the Unreal engine, please see the support
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documentation:
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https://docs.unrealengine.com/en-US/Engine/Content/UsingUnrealEnginewithAutodeskShotgun/index.html
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https://docs.unrealengine.com/5.0/en-US/using-unreal-engine-with-autodesk-shotgrid/
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env/includes/unreal/settings/tk-multi-publish2.yml

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@@ -63,7 +63,7 @@ settings.tk-multi-publish2.maya.asset_step.unreal:
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settings:
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Work Template: unreal.maya_turntable_render
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Publish Template: unreal.maya_turntable_publish
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Unreal Engine Version: "4.26"
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Unreal Engine Version: "5.0"
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Unreal Project Path Template: "{self}/resources/ueprojects/{unreal_engine_version}/turntable/turntable.uproject"
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Turntable Map Path: "/Game/turntable/level/turntable.umap"
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Sequence Path: "/Game/turntable/sequence/turntable_sequence.turntable_sequence"

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