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README.md

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@@ -6,10 +6,10 @@ The simplest way to add the ShotGrid Toolkit integration to Unreal is to start f
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- Default2 SG TK configuration: https://github.com/ue4plugins/tk-config-unreal
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- Basic SG TK configuration: https://github.com/ue4plugins/tk-config-unrealbasic
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However, it is possible to manually add the integration to an existing SG TK configuration from the files provided in the `resources/config` folder.
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However, it is possible to manually add the integration to an existing SG TK configuration from the files provided by the [default2 based Unreal config](https://github.com/ue4plugins/tk-config-unreal) or the [basic based Unreal config](https://github.com/ue4plugins/tk-config-unrealbasic).
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### Configuring the file system schema for a default2 base configuration
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If your SG TK configuration needs a file system schema, copy the files and directories from `resources/config/schema` under the `core/schema` folder of your existing configuration.
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If your SG TK configuration needs a file system schema, copy the following files and directories from `core/schema` of [this config](https://github.com/ue4plugins/tk-config-unreal) under the `core/schema` folder of your existing configuration.
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```
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schema/
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└── project
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```
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### Adding the SG TK Unreal components
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The `resources/config/unreal` folder contains all definitions needed by the integration
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Both configs have a self contained `env/includes` folder which contains all definitions needed by the integration
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```
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unreal/
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├── frameworks.yml

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