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UE 5.3.2 Crashes When Pressing Play (Following Metahuman Ultra Leap Github Documentation) #144

@ghost

Description

I am trying to have Ultra Leap control the hands of my metahuman model. I followed the metahuman section of the documentation to a T: https://github.com/ultraleap/UnrealPlugin/blob/main/Documentation.rst
But the hands do not track and it crashes when I press play. I am noticing a lot of people are having this issue with metahumans and Ultra Leap as well. I've heard a few people say that downgrading to an older version of Unreal fixes it, but my metahuman is only compatible with 5.3.2, so that's not an option for me. (I tried with multiple UE versions.)
I also tried following this youtube tutorial which seems to be very similar to the documentation: https://www.youtube.com/watch?v=i7UvjXG6-4w&t=4s But it had the same issues.

The only departure in my process from the documentation was when I was pasting in the event graph nodes into my anim bp, I got this error pop-up: 'Fix Self Context Function References' which gives three options for DebugEffectors 'Do nothing', 'Create Matching Function in Blueprint' and 'Remove Node(s)'. When I clicked 'Create Matching Function in Blueprint', it seemed to all paste in fine and how intended. I'm not sure if that is part of the problem, but I thought it was worth mentioning.

I would love some pointers on this as I have a deadline coming up and need it fixed as soon as possible.

Thank you so very much for your time!

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