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intchosen=EditorUtility.DisplayDialogComplex("UMA "+UmaAboutWindow.umaVersion,"New UMA version imported. The global index should be rebuilt or restored (if you made a backup). (If you don't know what this means, choose 'Rebuild Index')","Rebuild Index","Restore from backup","Do nothing");
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/*int chosen = EditorUtility.DisplayDialogComplex("UMA " + UmaAboutWindow.umaVersion, "New UMA version imported. The global index should be rebuilt or restored (if you made a backup). (If you don't know what this means, choose 'Rebuild Index')", "Rebuild Index", "Restore from backup", "Do nothing");
EditorUtility.DisplayDialog("UMA " + UmaAboutWindow.umaVersion, "You can rebuild or restore the library from the Global Library window accessable from the UMA menu above.", "OK");
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