|
| 1 | +``` |
| 2 | +English follows after Japanese. |
| 3 | +``` |
| 4 | + |
| 5 | + |
| 6 | +--- |
| 7 | + |
| 8 | +# 更新内容 |
| 9 | + |
| 10 | +|**パッケージ名**|**更新**|**旧バージョン**|**新バージョン**|**変更履歴**| |
| 11 | +| :-: | :-: | :-: | :-: | :-: | |
| 12 | +|Unity|:white_check_mark:|2020.3.46f1|**Unity 2020.3.47f1**|| |
| 13 | +|HDRP||10.10.1||[変更](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/changelog/CHANGELOG.html) | |
| 14 | +|URP||10.10.1||[変更](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@10.10/changelog/CHANGELOG.html)| |
| 15 | +|Cinemachine||2.8.9||[変更](https://docs.unity3d.com/Packages/com.unity.cinemachine@2.8/changelog/CHANGELOG.html)| |
| 16 | +|Timeline||1.5.7||[変更](https://docs.unity3d.com/Packages/com.unity.timeline@1.5/changelog/CHANGELOG.html)| |
| 17 | +|Recorder||3.0.3||[変更](https://docs.unity3d.com/Packages/com.unity.recorder@3.0/changelog/CHANGELOG.html)| |
| 18 | +|ToonShader|:white_check_mark:|0.9.1-preview|**0.9.4-preview**|[変更](https://docs.unity3d.com/Packages/com.unity.toonshader@0.8/changelog/CHANGELOG.html)| |
| 19 | +|SelectionGroup||0.9.1-preview||[変更](https://docs.unity3d.com/Packages/com.unity.selection-groups@0.8/changelog/CHANGELOG.html)| |
| 20 | +|MaterialSwitch|:white_check_mark:|0.9.1-preview|**0.9.2-preview**|[変更](https://docs.unity3d.com/Packages/com.unity.material-switch@0.8/changelog/CHANGELOG.html)| |
| 21 | +|MeshSync|:white_check_mark:|0.17.1-preview|**0.17.2-preview**|[変更](https://docs.unity3d.com/Packages/com.unity.meshsync@0.17/changelog/CHANGELOG.html)| |
| 22 | +|Streaming Image Sequence||0.17.2-preview||[変更](https://docs.unity3d.com/Packages/com.unity.streaming-image-sequence@0.16/changelog/CHANGELOG.html)| |
| 23 | +|VisualCompositor|:white_check_mark:|0.28.1-preview|**0.29.1-preview**|[変更](https://docs.unity3d.com/Packages/com.unity.visual-compositor@0.27/changelog/CHANGELOG.html)| |
| 24 | +|Storyboard||0.7.1-preview||| |
| 25 | + |
| 26 | + |
| 27 | +## **ハイライト** |
| 28 | + |
| 29 | + |
| 30 | +### **VisualCompositor** |
| 31 | + |
| 32 | +* **[New]** Shear ノードを追加しました。 |
| 33 | + |
| 34 | +  |
| 35 | + |
| 36 | +* **[New]** Render ノードに Background ポートを追加しました。フォワードレンダリングパスの場合のみ有効。 |
| 37 | + |
| 38 | +  |
| 39 | + |
| 40 | +* **[New]** ノードの出力のプレビューの下に、保存ボタンを追加しました。 |
| 41 | + |
| 42 | +  |
| 43 | + |
| 44 | +* **[New]** Layer ノードの簡単に作るためのボタンを追加しました。 |
| 45 | + |
| 46 | +  |
| 47 | + |
| 48 | +* **[New]** シーン内で、**Visual Compositor** オブジェクトを簡単に切り替えるボタンを追加しました。 |
| 49 | + |
| 50 | +  |
| 51 | + |
| 52 | +* **[New]** Editor での処理負荷を改善するために、**Visual Compositor** コンポネントの中に **CacheObjectsMode** プロパーティを追加しました。 |
| 53 | + |
| 54 | +  |
| 55 | + |
| 56 | + |
| 57 | +### **MeshSync** |
| 58 | + |
| 59 | + |
| 60 | +* **[New]** マテリアルを作るときのデフォールトシェーダーを変更できるようにしました。 |
| 61 | + |
| 62 | +  |
| 63 | + |
| 64 | +--- |
| 65 | + |
| 66 | +# Updates |
| 67 | + |
| 68 | +|**Package**|**Update Status**|**Previous Version**|**New Version**|**Update History**| |
| 69 | +| :-: | :-: | :-: | :-: | :-: | |
| 70 | +|Unity|:white_check_mark:|2020.3.46f1|**Unity 2020.3.47f1**|| |
| 71 | +|HDRP||10.10.1||[Changes](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@10.10/changelog/CHANGELOG.html) | |
| 72 | +|URP||10.10.1||[Changes](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@10.10/changelog/CHANGELOG.html)| |
| 73 | +|Cinemachine||2.8.9||[Changes](https://docs.unity3d.com/Packages/com.unity.cinemachine@2.8/changelog/CHANGELOG.html)| |
| 74 | +|Timeline||1.5.7||[Changes](https://docs.unity3d.com/Packages/com.unity.timeline@1.5/changelog/CHANGELOG.html)| |
| 75 | +|Recorder||3.0.3||[Changes](https://docs.unity3d.com/Packages/com.unity.recorder@3.0/changelog/CHANGELOG.html)| |
| 76 | +|ToonShader|:white_check_mark:|0.9.1-preview|**0.9.4-preview**|[Changes](https://docs.unity3d.com/Packages/com.unity.toonshader@0.8/changelog/CHANGELOG.html)| |
| 77 | +|SelectionGroup||0.9.1-preview||[Changes](https://docs.unity3d.com/Packages/com.unity.selection-groups@0.8/changelog/CHANGELOG.html)| |
| 78 | +|MaterialSwitch|:white_check_mark:|0.9.1-preview|**0.9.2-preview**|[Changes](https://docs.unity3d.com/Packages/com.unity.material-switch@0.8/changelog/CHANGELOG.html)| |
| 79 | +|MeshSync|:white_check_mark:|0.17.1-preview|**0.17.2-preview**|[Changes](https://docs.unity3d.com/Packages/com.unity.meshsync@0.17/changelog/CHANGELOG.html)| |
| 80 | +|Streaming Image Sequence||0.17.2-preview||[Changes](https://docs.unity3d.com/Packages/com.unity.streaming-image-sequence@0.16/changelog/CHANGELOG.html)| |
| 81 | +|VisualCompositor|:white_check_mark:|0.28.1-preview|**0.29.1-preview**|[Changes](https://docs.unity3d.com/Packages/com.unity.visual-compositor@0.27/changelog/CHANGELOG.html)| |
| 82 | +|Storyboard||0.7.1-preview||| |
| 83 | + |
| 84 | +## **Highlights** |
| 85 | + |
| 86 | +### **VisualCompositor** |
| 87 | + |
| 88 | +* **[New]** Added Shear Node |
| 89 | + |
| 90 | +  |
| 91 | + |
| 92 | +* **[New]** Added Background port to Render Node. Valid only for forward rendering path. |
| 93 | + |
| 94 | +  |
| 95 | + |
| 96 | +* **[New]** Added a save button below the node output preview. |
| 97 | + |
| 98 | +  |
| 99 | + |
| 100 | +* **[New]** Added a button to easily create Layer Nodes. |
| 101 | + |
| 102 | +  |
| 103 | + |
| 104 | +* **[New]** Added a button to easily switch between **Visual Compositor** objects in the scene. |
| 105 | + |
| 106 | +  |
| 107 | + |
| 108 | +* **[New]** Added **CacheObjectsMode** property inside **Visual Compositor** component to improve the performance in the Editor. |
| 109 | + |
| 110 | +  |
| 111 | + |
| 112 | + |
| 113 | +### **MeshSync** |
| 114 | + |
| 115 | + |
| 116 | +* **[New]** Made it possible to change the default shader when creating materials during the sync process. |
| 117 | + |
| 118 | +  |
| 119 | + |
| 120 | + |
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