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Thanks for the question. As far as we know, it's not possible to run framebuffer apps in WSL, as there's no available framebuffer to render to. You'll need to run on an actual device. |
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Hi
is it possible to debug the Linux Framebuffer head via WSL?
If yes, how?
If a simply run the debugger from within VisualStudio on WSL I get this error
System.InvalidOperationException: 'Cannot read keys when either application does not have a console or when console input has been redirected. Try Console.Read.'
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