|
13 | 13 |
|
14 | 14 | ## Current NuGet Release Status |
15 | 15 | - If you would like to support this project, you can show your appreciation via [PayPal.Me](https://www.paypal.me/mariodivece/50usd) |
16 | | -- Current Status: (2019-11-16) - Release 4.1.320 is now available, (see the <a href="https://github.com/unosquare/ffmediaelement/releases">Releases</a>) |
| 16 | +- Current Status: (2019-12-28) - Release 4.2.330 is now available, (see the <a href="https://github.com/unosquare/ffmediaelement/releases">Releases</a>) |
17 | 17 | - NuGet Package available here: https://www.nuget.org/packages/FFME.Windows/ |
18 | | -- FFmpeg Version: 4.2.0 <a href="https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.2-win32-shared.zip">32-bit</a> or <a href="https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.2-win64-shared.zip">64-bit</a> |
19 | | -- BREAKING CHANGE: Starting realease 4.1.330 the `Source` dependency property has been downgraded to a notification property. Please use the asynchronous `Open` and `Close` methods instead. |
| 18 | +- FFmpeg Version: 4.2.1 <a href="https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.2.1-win32-shared.zip">32-bit</a> or <a href="https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.2.1-win64-shared.zip">64-bit</a> |
| 19 | +- BREAKING CHANGE: Starting realease 4.1.320 the `Source` dependency property has been downgraded to a notification property. Please use the asynchronous `Open` and `Close` methods instead. |
20 | 20 |
|
21 | 21 | *Please note the current NuGet realease might require a different version of the FFmpeg binaries than the ones of the current state of the source code.* |
22 | 22 |
|
@@ -95,8 +95,8 @@ A high-level diagram is provided as additional reference below. |
95 | 95 |
|
96 | 96 | *Please note that I am unable to distribute FFmpeg's binaries because I don't know if I am allowed to do so. Follow the instructions below to compile, run and test FFME.* |
97 | 97 |
|
98 | | -1. Clone this repository and make sure you have <a href="https://dotnet.microsoft.com/download/dotnet-core/3.1">.Net Core 3.1 preview or above</a> installed. |
99 | | -2. Download the FFmpeg **shared** binaries for your target architecture: <a href="https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.2-win32-shared.zip">32-bit</a> or <a href="https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.2-win64-shared.zip">64-bit</a>. |
| 98 | +1. Clone this repository and make sure you have <a href="https://dotnet.microsoft.com/download/dotnet-core/3.1">.Net Core 3.1 or above</a> installed. |
| 99 | +2. Download the FFmpeg **shared** binaries for your target architecture: <a href="https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.2.1-win32-shared.zip">32-bit</a> or <a href="https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.2.1-win64-shared.zip">64-bit</a>. |
100 | 100 | 3. Extract the contents of the <code>zip</code> file you just downloaded and go to the <code>bin</code> folder that got extracted. You should see 3 <code>exe</code> files and multiple <code>dll</code> files. Select and copy all of them. |
101 | 101 | 4. Now paste all files from the prior step onto a well-known folder. Take note of the full path. (I used `c:\ffmpeg\`) |
102 | 102 | 5. Open the solution and set the <code>Unosquare.FFME.Windows.Sample</code> project as the startup project. You can do this by right clicking on the project and selecting <code>Set as startup project</code>. Please note that you will need Visual Studio 2019 with dotnet Core 3.0 SDK for your target architecture installed. |
|
0 commit comments