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| 1 | +import { stagePreprocess } from "@/stage-preprocessor.ts"; |
1 | 2 | import { usages } from "./_proto.ts"; |
2 | 3 | import type { StageDefinition } from "./type.ts"; |
3 | 4 |
|
4 | 5 | export namespace world5 { |
5 | | - export const stage1: StageDefinition = { |
| 6 | + export const stage1: StageDefinition = stagePreprocess({ |
| 7 | + stage: [ |
| 8 | + "bbbbbbbbbbbbbbbbbbbbbbbb", |
| 9 | + "....w...................", |
| 10 | + "....w...................", |
| 11 | + ".g..w...................", |
| 12 | + "bbbbbbb.................", |
| 13 | + ".................bb.....", |
| 14 | + "....f............bbbbb..", |
| 15 | + "bbbbbbb.bbwwwwwb.bbm....", |
| 16 | + "bbbbbbb.bbm..m.b.......m", |
| 17 | + "bbbbbbbsbbmm.mmb.....smm", |
| 18 | + "bbbbbbbSbbbbbbbb^bbbbSbb", |
| 19 | + ], |
| 20 | + overlay: [ |
| 21 | + "bbbbbbbbbbbbbbbbbbbbbbbb", |
| 22 | + "....2...................", |
| 23 | + "....2...................", |
| 24 | + ".g..2...................", |
| 25 | + "bbbbbbb.................", |
| 26 | + ".................bb.....", |
| 27 | + "..S.f............bbbbb..", |
| 28 | + "bbbbbbb.bb11111b.bbm....", |
| 29 | + "bbbbbbb.bb5..3.b.......4", |
| 30 | + "bbbbbbb1bb55.33b.....244", |
| 31 | + "bbbbbbb-bbbbbbbb^bbbb-bb", |
| 32 | + ], |
| 33 | + inventoryIsInfinite: false, |
| 34 | + usage: { |
| 35 | + copy: 0, |
| 36 | + cut: Number.POSITIVE_INFINITY, |
| 37 | + paste: Number.POSITIVE_INFINITY, |
| 38 | + }, |
| 39 | + }); |
| 40 | + export const stage2: StageDefinition = stagePreprocess({ |
6 | 41 | stage: [ |
7 | 42 | "bbbbbbbbbbbbbbbbbbbbb", |
8 | | - "bbbbbbbbbbb..........", |
9 | | - "bbbbbbbbbbb..........", |
10 | | - "bbbbbbbbbbz..........", |
11 | | - ".....................", |
12 | | - ".....................", |
| 43 | + "...........f.........", |
| 44 | + "...........fmm......g", |
| 45 | + "..........bbbb.....bb", |
13 | 46 | ".f...................", |
14 | | - ".m.................g.", |
15 | | - "bbbbb^^^^^^......bbbb", |
| 47 | + "bbbbbb.m.............", |
| 48 | + "bbbbb..m.............", |
| 49 | + "bbbbb.mm.............", |
| 50 | + "bbbbb.^^^^^^^^^^^^^^^", |
16 | 51 | ], |
17 | | - initialPlayerX: 4, |
18 | | - initialPlayerY: 7, |
19 | | - inventoryIsInfinite: true, |
20 | | - usage: usages.allInf, |
21 | | - blockGroups: [], |
22 | | - switchGroups: [], |
23 | | - laserDirections: [{ x: 10, y: 3, direction: "down" }], |
24 | | - }; |
| 52 | + overlay: [ |
| 53 | + "bbbbbbbbbbbbbbbbbbbbb", |
| 54 | + "...........f.........", |
| 55 | + "...........f22......g", |
| 56 | + "..........bbbb.....bb", |
| 57 | + ".f.S.................", |
| 58 | + "bbbbbb.1.............", |
| 59 | + "bbbbb..1.............", |
| 60 | + "bbbbb.11.............", |
| 61 | + "bbbbb.^^^^^^bbbbbbbbb", |
| 62 | + ], |
| 63 | + inventoryIsInfinite: false, |
| 64 | + usage: { |
| 65 | + copy: 0, |
| 66 | + cut: Number.POSITIVE_INFINITY, |
| 67 | + paste: Number.POSITIVE_INFINITY, |
| 68 | + }, |
| 69 | + }); |
| 70 | + export const stage3: StageDefinition = stagePreprocess({ |
| 71 | + stage: [ |
| 72 | + "bbbbbbbbbbbbbbbbbbbbb", |
| 73 | + "...........f.........", |
| 74 | + "...........fmm......g", |
| 75 | + "..........bbbb.....bb", |
| 76 | + ".f...................", |
| 77 | + "bbbbbb.m.............", |
| 78 | + "bbbbb..m.............", |
| 79 | + "bbbbb.mm.............", |
| 80 | + "bbbbb.^^^^^^^^^^^^^^^", |
| 81 | + ], |
| 82 | + overlay: [ |
| 83 | + "bbbbbbbbbbbbbbbbbbbbb", |
| 84 | + "...........f.........", |
| 85 | + "...........f22......g", |
| 86 | + "..........bbbb.....bb", |
| 87 | + ".f.S.................", |
| 88 | + "bbbbbb.1.............", |
| 89 | + "bbbbb..1.............", |
| 90 | + "bbbbb.11.............", |
| 91 | + "bbbbb.^^^^^^bbbbbbbbb", |
| 92 | + ], |
| 93 | + inventoryIsInfinite: false, |
| 94 | + usage: { |
| 95 | + copy: 0, |
| 96 | + cut: Number.POSITIVE_INFINITY, |
| 97 | + paste: Number.POSITIVE_INFINITY, |
| 98 | + }, |
| 99 | + }); |
25 | 100 |
|
26 | | - export const stage2: StageDefinition = { |
| 101 | + export const stage4: StageDefinition = { |
27 | 102 | stage: [ |
28 | 103 | "bbbbbbbbbbbbbbbbbbbbb", |
29 | | - "..........g..........", |
30 | | - ".........bbb.........", |
31 | | - "....f...........z....", |
32 | | - "...bbbbb^^^^^bbbbb...", |
33 | | - "..b.......w.......b..", |
34 | | - ".m........w........m.", |
35 | | - "mm...s....w....f...mm", |
| 104 | + ".....................", |
| 105 | + ".....................", |
| 106 | + ".....................", |
| 107 | + ".....................", |
| 108 | + ".....................", |
| 109 | + ".....................", |
| 110 | + ".....................", |
36 | 111 | "bbbbbSbbbbbbbbbbbbbbb", |
37 | 112 | ], |
38 | 113 | initialPlayerX: 4, |
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