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Castle Town maps and annotations
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<?xml version="1.0" encoding="UTF-8"?>
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<map version="1.10" tiledversion="1.11.2" orientation="orthogonal" renderorder="right-down" width="83" height="54" tilewidth="40" tileheight="40" infinite="0" nextlayerid="8" nextobjectid="9">
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<properties>
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<property name="include" value="Map:Common Data"/>
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<property name="name" value="Castle Town (Chapter 1)"/>
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<property name="popzoom" type="float" value="5"/>
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</properties>
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<imagelayer id="2" name="Castle Town map Chapter 1">
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<image source="images/Castle Town 1.png" width="3320" height="2160"/>
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</imagelayer>
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<objectgroup id="7" name="saves">
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<object id="3" name="Castle Town" x="960" y="1300">
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<properties>
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<property name="description">'''Initial:''' In front of you, a castle looms beneath the empty town.
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A black geyser emerges from it, piercing endlessly into the sky.
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The power of this place shines within you.
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'''After Ralsei joins:''' Ralsei, the lonely prince, is now your ally.
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The power of fluffy boys shines within you.</property>
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<property name="multiline" type="bool" value="true"/>
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</properties>
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<point/>
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</object>
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</objectgroup>
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<objectgroup id="6" name="plot">
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<object id="5" name="Ralsei's prophecy" x="840.003" y="322">
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<properties>
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<property name="description" value="[[Ralsei]] introduces himself and offers to tell [[Kris]] and [[Susie]] of a prophecy. Kris can choose to listen or skip the prophecy, after which [[Lancer]] ambushes Ralsei and engages Kris and Susie in battle."/>
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</properties>
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<point/>
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</object>
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<object id="6" name="Tutorial" x="1980" y="1890">
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<properties>
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<property name="description" value="[[Ralsei]] offers a tutorial on the game's [[Encounter|battle system]], which [[Kris]] can accept or decline. After the tutorial, Ralsei gives Kris a [[Manual]]."/>
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</properties>
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<point/>
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</object>
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<object id="8" name="The Great Door" x="2870" y="1970">
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<properties>
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<property name="description" value="[[Ralsei]] realizes that the [[Great Door]] is open. Before he and [[Kris]] can enter through it, Ralsei suggests not attacking the people beyond the door, since doing so would lead to an unfavorable ending."/>
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</properties>
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<point/>
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</object>
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</objectgroup>
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<objectgroup id="3" name="npcs">
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<object id="2" name="Susie" x="1060" y="1954">
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<properties>
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<property name="description" value="[[Susie]] expresses confusion regarding the unfamiliar location and directs [[Kris]] to the north."/>
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</properties>
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<point/>
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</object>
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</objectgroup>
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<objectgroup id="5" name="enemies">
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<object id="4" name="Lancer" x="956" y="314.002">
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<properties>
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<property name="description" value="Enemy encounter against Lancer."/>
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<property name="page" value="Lancer#In battle"/>
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</properties>
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<point/>
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</object>
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<object id="7" name="Dummy" x="2205" y="1800">
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<properties>
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<property name="description" value="Tutorial battle against the Dummy."/>
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<property name="page" value="Dummy#In battle"/>
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</properties>
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<point/>
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</object>
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</objectgroup>
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<objectgroup id="4" name="connections">
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<object id="1" name="Field" x="3126" y="1900">
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<properties>
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<property name="description" value="Entering through this [[Great Door]] leads the party to [[Card Kingdom]]'s Field."/>
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<property name="page" value="Field"/>
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</properties>
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<point/>
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</object>
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</objectgroup>
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</map>

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