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Build for iOS failing with 'IOServiceAuthorize' is unavailable: not available on iOS #5718

@JacobKingDev

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@JacobKingDev

As the title says really, I've configured code signing and downloaded the dependencies from GH actions (though they're just in Downloads, the docs provided no info on where they should be placed, so this could well be the issue). When attempting to build the iOS target through either the provided script or Xcode directly, I get the same compilation error as above.

Pored through the docs but can't find any mention of this.

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