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feat(turbopack): static asset support runtime publicPath generate #64
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Summary of ChangesHello @fireairforce, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request significantly enhances Turbopack's ability to handle static assets and chunks by implementing a flexible runtime public path mechanism. This allows the base URL for loading assets to be determined dynamically at runtime, typically by checking Highlights
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umi-next 侧的 pr 我先直接合并了,等后续 bump next.js 的时候我把这些 commit 合并一下,目前主要为了记录一些更改(或许后面可能不需要调整) |
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Code Review
The pull request introduces a runtime function getPublicPath to handle runtime publicPath logic, similar to webpack's __webpack_public_path__. It addresses static asset and chunk runtime publicPath logic. The changes involve modifying runtime-base.ts, runtime-types.d.ts, runtime-utils.ts, runtime_functions.rs, and ecma.rs to implement this functionality. The review focuses on correctness and potential issues in the implementation.
For: utooland/utoo#2244
append pr for: #63
添加一个运行时函数叫
getPublicPath,用于处理 runtime publicPath 的逻辑,类似于 webpack 的__webpack_public_path__处理: https://webpack.js.org/guides/public-path/#on-the-fly同时处理静态资源以及 chunk 的 runtime publicPath 逻辑:
静态资源拼接:
chunk publicPath: