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55 .. _oneart-section :
66
7- ==================
8- Advanced Rendering
9- ==================
7+ ====================
8+ Advanced Ray Tracing
9+ ====================
1010
1111Overview
1212--------
1313
14- oneAPI Advanced Ray Tracing defines a set of Ray Tracing and
15- high-fidelity Rendering and computation routines for use in a wide
16- variety of 3D graphics uses including, film and television
17- photorealistic visual effects and animation rendering, scientific
18- visualization, high-performance computing computations, gaming, and
19- more. Advanced rendering is designed to allow cooperative execution on
20- a wide variety of computational devices: CPUs, GPUs, FPGAs, and other
14+ Advanced ray tracing defines a set of ray tracing and high-fidelity
15+ rendering and computation routines for use in a wide variety of 3D
16+ graphics uses including, film and television photorealistic visual
17+ effects and animation rendering, scientific visualization,
18+ high-performance computing computations, gaming, and more. Advanced
19+ ray tracing is designed to allow cooperative execution on a wide
20+ variety of computational devices: CPUs, GPUs, FPGAs, and other
2121accelerators, termed “XPU” computation. The functionality is
2222subdivided into several domains: geometric ray tracing computations,
2323volumetric computation and rendering, path guided ray tracing, image
@@ -27,7 +27,7 @@ highly capable, easy to use rendering engine.
2727
2828The individual components and their APIs are described. Other design
2929considerations and related components that are not necessarily part of
30- the advanced rendering specification but that are worth mentioning
30+ the advanced ray tracing specification but that are worth mentioning
3131will be discussed in the appendix.
3232
3333.. toctree ::
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