@@ -11,27 +11,12 @@ Advanced Ray Tracing
1111Overview
1212--------
1313
14- Advanced ray tracing defines a set of ray tracing and high-fidelity
15- rendering and computation routines for use in a wide variety of 3D
16- graphics uses including, film and television photorealistic visual
17- effects and animation rendering, scientific visualization,
18- high-performance computing computations, gaming, and more. Advanced
19- ray tracing is designed to allow cooperative execution on a wide
20- variety of computational devices: CPUs, GPUs, FPGAs, and other
21- accelerators, termed “XPU” computation. The functionality is
22- subdivided into several domains: geometric ray tracing computations,
23- volumetric computation and rendering, path guided ray tracing, image
24- denoising, and an integrated rendering infrastructure and API
25- utilizing all the individual kernel capabilities integrated into a
26- highly capable, easy to use rendering engine.
27-
28- The individual components and their APIs are described. Other design
29- considerations and related components that are not necessarily part of
30- the advanced ray tracing specification but that are worth mentioning
31- will be discussed in the appendix.
14+ .. include :: overview.inc.rst
3215
3316.. toctree ::
3417 :maxdepth: 1
3518
3619 component-libraries
3720 appendices
21+ versions
22+
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