You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: README.md
+8-7Lines changed: 8 additions & 7 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -65,6 +65,7 @@ Long before the first Floor rose, Cynrith was a single, boundless realm; flouris
65
65
66
66
**Completed**
67
67
68
+
- Floors 1-4 with in depth lore, world building and game play
68
69
- Dynamic map loading
69
70
- Real-time combat, death and respawn system
70
71
- Modular sprite sheet loader
@@ -75,7 +76,7 @@ Long before the first Floor rose, Cynrith was a single, boundless realm; flouris
75
76
- NPCs and enemies with pathfinding, interactions and triggers
76
77
- Quest system with branching lore and dynamic UI
77
78
- Multi types of quest can be given to the player (item collection, enemy defeats, stat gain)
78
-
- Player menu UI
79
+
- Player menu UI with inventory, quests, stats, skills, map and settings
79
80
- Clean Inventory system
80
81
- Save/load system for persistent progress
81
82
- Multi-platform controls (desktop & mobile)
@@ -84,19 +85,19 @@ Long before the first Floor rose, Cynrith was a single, boundless realm; flouris
84
85
- Notifications and dialogue system
85
86
- Forced encounters and event triggers
86
87
- Trader Npc with buy/sell menus
87
-
- World, Dialogue, Player and Combat sounds effects
88
+
- World, Dialogue, Player and Combat sounds effects and music
88
89
- Expand documentation on how to creat new floor and other game assets
90
+
- Installable for mobile devices
89
91
90
92
**To DO**
91
93
92
94
- Skill System
93
-
- Settings menu
94
-
- Map menu
95
-
- trigger tiles for interiors/caves
96
-
- Floor and Storyline expansion
95
+
- Trigger tiles for interiors/caves
97
96
- Improved assets and polish
97
+
- Ui Sound effects
98
+
- Boss battles
98
99
99
-
- Planning to make this a forever expanding propject, something i just wanted to have as my own litle world! I have tried to make it as modular as i know how to so I can keep expanding the game and world as time goes on!
100
+
- Planning to make this a forever expanding project, something i just wanted to have as my own little world! I have tried to make it as modular as i know how to so I can keep expanding the game and world as time goes on!
0 commit comments