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Copy file name to clipboardExpand all lines: ValheimPlus/GameClasses/Character.cs
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@@ -119,9 +119,6 @@ public static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstructio
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boolfound=false;
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// The original code checks if (this.IsPlayer() && num > 4f); if so, it calculates the fall damage as Mathf.Clamp01((num - 4f) / 16f) * 100f
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// ... where num is the fall distance.
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// We want to remove this calculation and replace it with our own, so we replace the calculation with a call to our own method, defined below this one.
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