Skip to content

Unity 5.6 compatibility #4

@drstark

Description

@drstark

I'm trying to use this with Unity 5.6 and it doesn't work. As far as I can tell, the only reason is because it uses ConcurrentQueue which was added in .NET 4.0 and the version of Mono in Unity 5.6 is roughly equivalent to .NET 3.5. Do you have any plans to make a version compatible with 5.6, or does anyone have any suggestions on something that could replace ConcurrentQueue? I'm new to C# so I don't know all the various structures yet.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions