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There is learning for ZeroMQ Python and C# but they are not specific to unity and I saw you use AsyncIO as well which is confusing for me because I'm not good at network programming.
If I want to build a request-reply model but I want python to be the server instead of C#, how do I accomplish this task?
Python = server
C# = client
The idea is, I want to make some computation in python and return value to caller from C#. E.g. run machine learning model on an image sent by unity webcam and return the prediction to unity.
The time it takes to run the computation might be long so unity should not wait for python to finish. Python have to callback unity later.
Please give materials for me to learn about ZeroMQ request-reply model in unity. Any suggestions are appreciated!
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