Would be nice to have HiDPI scaling to the text used for labels (it looks pixeled now). See:
CgPixmap>>#isAutoScalable
^false
You may try to create subclass and override this method (but I'm not sure about the result).
Second way is apply for current gc a scaled font. Something like:
DPIScaler autoScaleObject: aCurrentFont for: aCurrentAutoScaleContext.