"Create VectorCAST Environment" vs. "Create VectorCAST Environment in Project" #263
-
Hello! What's the exact difference between "Create VectorCAST Environment" and "Create VectorCAST Environment in Project" when you right-click on a source code file? |
Beta Was this translation helpful? Give feedback.
Replies: 2 comments 1 reply
-
Beta Was this translation helpful? Give feedback.
-
Hi Piotr, Thank you for reaching out. I’m happy to clarify the difference between the two commands in the VectorCAST VS Code extension. First of all: 1) Create VectorCAST Environment 2) Create VectorCAST Environment in Project Feel free to let me know if you have any further questions — we can also set up a meeting to go through this together if you like! |
Beta Was this translation helpful? Give feedback.
Hi Piotr,
Thank you for reaching out. I’m happy to clarify the difference between the two commands in the VectorCAST VS Code extension.
First of all:
A project in VectorCAST is a collection of related test environments, compiler settings, and configuration data that are centrally managed together. When you want to create an environment from source files, you have these two options:
1) Create VectorCAST Environment
This generates a standalone environment for the C/C++ file(s) you’ve selected. It places the environment (by default) under the folder you’ve configured as the Unit Test Location (for example, ./unitTests next to your source file). You can also change this location in your Vecto…