@@ -23,23 +23,23 @@ func TestGetApproachPoint(t *testing.T) {
2323 c := r3.Vector {233.8 , 202.05 , 85.0 }
2424
2525 p := getApproachPoint (md , c , 100 , & spatialmath.OrientationVectorDegrees {OX : 1 }, logger )
26- test .That (t , p .X , test .ShouldAlmostEqual , 100 , 1 )
26+ test .That (t , p .X , test .ShouldAlmostEqual , c . X - 100 , 1 )
2727 test .That (t , p .Y , test .ShouldAlmostEqual , c .Y , 1 )
2828 test .That (t , p .Z , test .ShouldAlmostEqual , c .Z , 1 )
2929
3030 p = getApproachPoint (md , c , 100 , & spatialmath.OrientationVectorDegrees {OX : - 1 }, logger )
31- test .That (t , p .X , test .ShouldAlmostEqual , 367.7 , 1 )
31+ test .That (t , p .X , test .ShouldAlmostEqual , c . X + 100 , 1 )
3232 test .That (t , p .Y , test .ShouldAlmostEqual , c .Y , 1 )
3333 test .That (t , p .Z , test .ShouldAlmostEqual , c .Z , 1 )
3434
3535 p = getApproachPoint (md , c , 100 , & spatialmath.OrientationVectorDegrees {OY : 1 }, logger )
3636 test .That (t , p .X , test .ShouldAlmostEqual , c .X , 1 )
37- test .That (t , p .Y , test .ShouldAlmostEqual , md . MinY - 100 , 1 )
37+ test .That (t , p .Y , test .ShouldAlmostEqual , c . Y - 100 , 1 )
3838 test .That (t , p .Z , test .ShouldAlmostEqual , c .Z , 1 )
3939
4040 p = getApproachPoint (md , c , 100 , & spatialmath.OrientationVectorDegrees {OY : - 1 }, logger )
4141 test .That (t , p .X , test .ShouldAlmostEqual , c .X , 1 )
42- test .That (t , p .Y , test .ShouldAlmostEqual , md . MaxY + 100 , 1 )
42+ test .That (t , p .Y , test .ShouldAlmostEqual , c . Y + 100 , 1 )
4343 test .That (t , p .Z , test .ShouldAlmostEqual , c .Z , 1 )
4444
4545}
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