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[gradientTexture] Black on load #10

@adlenafane

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@adlenafane

On the example provided, I see the heatmap black only at first then the colors are visible.
On my app, it stays black until I interact with the map.

I haven't been able to track down the root cause but I can work this around by updating the overlay several times.
Is this the reason you use an interval on the demo here?
Do you know what is the root cause of this behavior?

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